Class Balancing Feedback

Hey,

obviously some weaker builds need like 10 tier buffs but i ll focus on the top and the current changes:

Barb:
Raekor = nerf is fine (could be even more)
Might of the Earth: Remove the buff from the set bonus and put a buff on the Lut Socks (like + 150 - 200 % and 300 % on boss). Current endgame build sadly does not use them.

DH:
Natalya needs a heavy nerf (at least 6 tiers)
Marodeur nerf could be reduced a little bit

Monk:
Uliana: give Flow of Eternity a 200% Exploding palm buff (Shenlong …)
LOD: nerf is fine

Crusader:
Blade of Prophecy dmg 800 % β†’ 500 % (could probably be nerfed even more but crusaders suffered for long enough)

Necro:
Inarius buffed a little bit too much
Rathma needs a heavy nerf (at least 7 tiers) / too strong solo and as bosskiller

Sorc:
Remove the tal nerf and put it on The Grand Vizier (400% β†’ 200%) / meteor would be way less dominanton on sorc / lod trash killer is too strong right now

Sorry for my poor english.

Greetings Adebar

1 Like

Tbh it’s also Soul shard power. Nerfing base game should base on altar alone, not soul shard, therefore i hope a s30 does not have soul shard, only altar and set the tone for builds + altar for future theme combos.