Cant create game. blz-log

Hi

I can enter the game but I cannot create games. The game closes.

BLZ-LOG:

8/23 11:53:42.232 [EntityContainer/4] [<>:0]: EntityContainer: Component type FootprintComponent invalid! Dropping component from entity entity_root in data/hd/character/player/barbarian.json
8/23 11:53:42.795 [PopcornMeshBatchKey/4] [<>:0]: Too many meshes in an animated model file! The limit is 4 and the model has 5. Model path: ‘data/hd/vfx/meshes/missiles/vine_beast/vine_beast.model’.
8/23 11:53:42.798 [PopcornMeshBatchKey/4] [<>:0]: Too many meshes in an animated model file! The limit is 4 and the model has 5. Model path: ‘data/hd/vfx/meshes/missiles/vine_beast/vine_beast.model’.
8/23 11:53:42.798 [PopcornMeshBatchKey/4] [<>:0]: Too many meshes in an animated model file! The limit is 4 and the model has 5. Model path: ‘data/hd/vfx/meshes/missiles/vine_beast/vine_beast.model’.
8/23 11:53:42.799 [PopcornMeshBatchKey/4] [<>:0]: Too many meshes in an animated model file! The limit is 4 and the model has 5. Model path: ‘data/hd/vfx/meshes/missiles/vine_beast/vine_beast.model’.
8/23 11:53:42.799 [PopcornMeshBatchKey/4] [<>:0]: Too many meshes in an animated model file! The limit is 4 and the model has 5. Model path: ‘data/hd/vfx/meshes/missiles/vine_beast/vine_beast.model’.
8/23 11:53:42.800 [PopcornMeshBatchKey/4] [<>:0]: Too many meshes in an animated model file! The limit is 4 and the model has 5. Model path: ‘data/hd/vfx/meshes/missiles/vine_beast/vine_beast.model’.
8/23 11:53:42.800 [PopcornMeshBatchKey/4] [<>:0]: Too many meshes in an animated model file! The limit is 4 and the model has 5. Model path: ‘data/hd/vfx/meshes/missiles/vine_beast/vine_beast.model’.
8/23 11:53:42.800 [PopcornMeshBatchKey/4] [<>:0]: Too many meshes in an animated model file! The limit is 4 and the model has 5. Model path: ‘data/hd/vfx/meshes/missiles/vine_beast/vine_beast.model’.
8/23 11:53:48.371 [EntityContainer/4] [<>:0]: EntityContainer: Component type FootprintComponent invalid! Dropping component from entity entity_root in data/hd/character/player/barbarian.frontend
8/23 11:54:10.529 [BGSEnvironmentMap/4] [<>:0]: Environment Status: PROD - eu. actual. battle. net - Release
8/23 11:54:25.427 [DirectLightShadows/4] [<>:0]: More than one directional light has been enabled to cast shadows, casting will be disabled for the additional directional lights
8/23 11:54:29.456 [s_ErrorCat/4] [<>:0]: OnGameJoinError reqId: 3, code: 55834574876, msg:
8/23 11:54:29.456 [JoinError/4] [<>:0]: Failed to join game: 0 with character: ReviL_TO Error: 28 Message:
8/23 11:54:29.456 [D2BackendServices/4] [<>:0]: D2BackendServices: error: 28 Error Source: 13 Error Value: 28 String: Ya no es posible unirse a esta partida. Prueba con otra.
8/23 11:54:52.588 [EntityContainer/4] [<>:0]: EntityContainer: Component type FootprintComponent invalid! Dropping component from entity entity_root in data/hd/character/enemy/fallen1.json
8/23 11:54:57.509 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘env_wood_rogue_bonfire_operating’ in the ToSkeleton
8/23 11:54:57.509 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘rogue_bonfirev1’ in the ToSkeleton
8/23 11:54:57.535 [Render/4] [<>:0]: Mesh vertex format is invalid. Filename: ‘data/hd/objects/shrines_other/deer_shrine/model/fx_cloth_lod3.model’, Mesh: ‘deer_shrine_tarpShape’
8/23 11:54:57.827 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.827 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.828 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.828 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.828 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.828 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.828 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘misc_identify_book1’ in the ToSkeleton
8/23 11:54:57.828 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.828 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.828 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.828 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.828 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.828 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.829 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘cork’ in the ToSkeleton
8/23 11:54:57.829 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.829 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘misc_town_portal_book1’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘misc_skeleton_key1’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘misc_charm_large_03’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.830 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘misc_charm_large_03’ in the ToSkeleton
8/23 11:54:57.831 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘misc_skeleton_key1’ in the ToSkeleton
8/23 11:54:57.831 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.831 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.831 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘solid’ in the ToSkeleton
8/23 11:54:57.832 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘glass’ in the ToSkeleton
8/23 11:54:57.832 [Granny/4] [<>:0]: NewMeshBinding: Unable to find bone: ‘metal’ in the ToSkeleton

PC deatils

    System Model: HP EliteBook x360 1040 G6
    Processor: Intel(R) Core(TM) i7-8665U CPU @ 1.90GHz (8 CPUs), 2.1GHz
    Memory: 16384MB RAM
    Available OS Memory: 15718MB RAM
    Page File: 7361MB used, 11301MB available
    DirectX Version: DirectX 12
   Card name: Intel(R) UHD Graphics 620
   Driver File Version: 27.20.0100.8853 (English)

Thx.

Seems more like a tech support issue instead of a bug and should probably be in the tech support forums.

Yes, I already moved it