The bounty on The Battlefields in Act 3 called “The Cursed Garrison” does not spawn enough enemies to be able to get the 100 kills required for the bonus chest. I just did it, killed everything as soon as it spawned and still only managed to kill 80 before the timer ran out. And for the trolls out there - No, it’s not because i’m bad at this game, they died as soon as possible but still not enough enemies to be able to complete it.
Here’s the map showing The Cursed Garrison on Act II, Battlefields… https://i.imgur.com/DFrvJR0.jpg
Here’s my hero, having cleared all of the mobs from around the bounty area (so no kills other than those spawned by the chest are counted) about to start the bounty… https://i.imgur.com/HLzYxfx.jpg
Here’s my hero, having killed 110 mobs during the Cursed Chest event… https://i.imgur.com/yksWpwC.jpg
So, not a bug.
If a friendly TL3 comes along could you embed these screenshots please?
I’ve never had any issues with any of the Bounties on any Difficulty, so I’ve never noticed: But, do the same amount of monsters spawn for the Cursed Events on T10 as they do on T16?
I got 110, so you had to go with 116, eh? Is this a new competition? Wonder if I can beat that with a WW/Rend Barb using the cold rune on WW that yanks mobs in from 30 yards away…
The thing that no-one has mentioned explicitly (but is implied in the video) is that you have to stay central in the area (and move a little) to trigger the Hellflyers to descend and attack you. If you hang by the chest then not enough monsters will appear to be murdered.
Erm, no. I literally stood in one spot on my UE/MS DH, in the corner you see her in the screenshots. That’s because Multishot can reach the entire screen distance. With shorter range attacks, maybe you have to run around, but not for this.
I’ve had the same problem happen to me several times with my monk. One thing I noticed is that there are many flying mobs that spawn in this particular bounty, they show up in the mini map but maybe because they fly and have not landed on the ground yet, my monk cannot target and therefore cannot hit them. I do have to dash around more often than usual…
No, it’s not a bug. Not every cursed chest is a cakewalk. Just because you can’t get the bonus doesn’t mean it’s bugged, just means you have to try harder next time.