For the last time. What you and Naksiloth are unwilling/unable to understand is that for other classes generally you basically only to alter the build that you are currently running to some degree to have a speedversion of it. For Wizards, unless you were already doing an Archon/Vyr build it means a total abondment of the build you were running.
For instance a DH with a GoD build basically KEEPS his GoD build and only needs to swap some items and skills, but the core of the GoD build remains. A Wizard running an non-Archon/Vyr build needs to change his ENTIRE build. And again, Archon/Vyr isnât that good of a speedbuild compared to other classes.
A distance they close in a heartbeat, but a point for you on technical grounds. Having said that, most our builds arenât the âliving artilleryâ that Wizard get advertised as. There is a reason we have a ton of shielding mechanics and thatâs because we usually tend to be in melee range, even if our skill essentially are ranged. Thatâs ofcourse linked to the fact that our best ranged skills (meteor and twister) are done while channeling which keeps you pinned and channeling in this game is NOT a ranged skill.
Seems to me that Frozen Orb is the only real ranged build (Iâm not really counting Hydra as itâs not you doing the actual damage, and the Blizzard skill, let alone a build around it, would still be as dead as Deckard Cain if the latest patch didnât make it a requirement for Hydra).
Oh please. Your remark about burst area damage makes me seriously question you have ever played a Wizard. It looks pretty damn impressive Iâll give you that, but itâs nowhere the screenclearer you pretend it to be. Want to see real area burst damage then look at a DH and a Monk (probably other classes as well, but itâs been while but those 2 I know can clear a screen with a single cast).
No, Grift clears, and by that reasoning DPS is the begin and end all of balancing. That should not mean that other aspects of gameplay shouldnât be addressed.
And as far as Iâm concerned the only this the Wizard class is second to none is how all of our class sets have the worst kind of clunky juggling mechanics in the game (VYR is an exception). I find your belief that Wizards are superior at many other areaâs rather sad actually.
Because Iâd like to play a Wizard and do speedruns in a party without feeling useless unless Iâm to play Archon/Vyr ⊠again.
Itâs clear to me that we will not see eye to eye on this so Iâll leave it at this and not drag this on any longer.