Barbarians Unite Pls. Nice People spotted :)

First, you should make your post in general discussion so that more can see your analysis rather than the barb forum. It would be interesting to me to have feedback from more people. I suspect that you will not because additional peer review would be illuminating.

When you made your greater rift efficiency calculation, you explained why this type of analysis is invalid because you do not know the number of players playing each class competitively.

Lets look at this using rank order.

Class Relative Grift Rank Relative Paragon Rank
Barbarian 5 7
Wizard 1 2
Necromancer 7 3
Monk 6 5
Demon Hunter 2 1
Crusader 3 4
Witch Doctor 4 6

One of the obvious things is that the average paragon appears correlated with mean grift. This would be expected if there was a bias in the number of people pushing each class on the leaderboard. As several people have told you, people gravitate to playing the strongest classes and away from the weakest.

Your data strongly suggest a player bias in what classes they prefer to play/push the leaderboard.

Really the only cool guys"? If barbs are using poorly performing sets as you claim, are you surprised that barbs overall are not clearing higher rifts as well as other classes? A corollary to this is that many barbs do not play builds with gimmicky mechanics and therefore your whole argument about this completely schewing greater rift efficiency can not be true.

This is proof of your argument. Most players do not come to the forum at all.

Is ww/rend OP or not? Wizard are being nerfed.

Many have asked for class balance. I have counted. There are more than 50 players who have asked for the barb buff to be less strong in either PTR feedback/GD. These are players who main all classes including barbarians.

This sounds like you are advocating for a nerf to necromancer’s top build in era 11. This is already happening with the nerf in patch 2.6.7 to necromancers. The build in question has nothing to do with long cooldowns. If you knew other classes better, than you would know that this relates to thorn mechanics.

You are referring to players as “common peasants”. This is inflammatory.