Aughild or Crimson? (Carneval build)

So, it seems most high level players use the Aughild variant for high lvl rifts and group play, but… If you get 60% cooldown reduction, wouldn´t Crimson be just as good for killing elites and RG? Am I missing something?

If you are using Aughild, the slots that would be cooldown rolls could be Area Damage or other more beneficial rolls. That would be my guess. Personally I used the Captain Crimson variant last season.

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*Masquerade of the Burning Carnival > Aughild
*Znec > Captain Crimson
*Bones of Rathma > Captain Crimson
*Trag’Oul > Captain Crimson
*Grace of Inarius > Captain Crimson
*Pestilence > Captain Crimson

i prefer capt crimson, since it can add more dmg to my curse via borrowing time rune, but the capt set need too much properties on item like : resource cost and cdr which can be pain in the a s s to get :frowning:

AUghild set more easy to gear since it dont need cdr and resource cost

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Both are viable for high GR pushing. However Captain Crimson is superior to Aughild for daily farming due to RCR it provides and the free cube armor slot for Steuart’s Greaves.

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Under Paragon 2,000: Crimsons

Over Paragon 2,000: Aughilds

Was my interpretation of what most of the guides by the top players say

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