After looking at tons of online sneak peaks and first impressions - I am concerned that Diablo 4 will have a lot less item and skill/talent depth than Diablo 3. No horadric cube, no trading legendaries, no set items, no runewords, no followers, no greater rifts with ever increasing challenge. Is it just me or did I notice there are even less gear slots (no belt?).
Hopefully we are not left wanting Diablo 4 to revert to Diablo 3 with crossplay. I am left wondering why the developpers feel it is OK to go backwards on these types of systems rather than improve what we already like… I do remember that people did not like to sort through 9,000 rares to find the one rare they need for a slot - but it seems we are going back to that as well.
Yup, its concerning that they’d rather talk about the puppy pack than anything about the game. Theres also a disturbing amount of “still in development” interface being shown.
I’m trying to be positive and think objectively.
A lot of things in the cube were done to help against the vast amounts of RNG stacked on top of RNG. Runewords were a cool idea but just make gear drop with those stats anyway. One issue with runewords was the drop rate on runes. I’d played TONS of D2 for a long time and there were runes I’d never once seen drop.
I’m curious how their current system will pan out.
It’s Blizzard’s tradition (at least for diablo) that they start with a baseboard in the initial release and then build blocks upon it through updates and extensions. Yes, people may be disappointed in the beginning, but I would expect a “true” form of the game to be reached 1-2 years after the initial release.
These games have a long lifespan anyway. The most important thing in the kickoff is to construct a resilient and pluripotent system that can be easily adapted and expanded.
Exactly, I’m not quite sure why people are so excited about this. Even worse if we don’t have a system to easily find such items for trade. It’s like having an auction house, without the auction house. I hope I’m missing something here otherwise this just sounds terribly backward.
Everything is telling me to cancel preorder, especially the arsenal system for barbarian; it is rather silly to have 4 weapons at once. They’re forcing players into a build and its shameful.
Fine. Then you’re okay with people quitting the game after a month or so? The design of this game being a service seems to suggest they don’t want it to have an end…
It’s the reason why I’m fine with the whole paragon/150 g-lvls to an extent. You surely shouldn’t cater to the people who play the game 18 hours per day and exhaust everything (then claim “We’re you’re prime customers”) but there should be a good selection of things to do.
Diablo 2, drop rates are much lower. You’ll farm for a long time and still never see certain things. Once you get good MF gear, it’s all about finding a better version of what you have.
It has a certain appeal to it and until very soon, it was my only way to play a Werebear!