AMD FidelityFX Super Resolution

will the game support it or blizz too lazy
blue post pls

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I’ll reply with some extra information for people confused at what he wants.

Taken from GSMArena:

" AMD today released (June 22nd, 2021) its FidelityFX Super Resolution or FSR. Announced earlier this month, FSR aims to render a high resolution output image from a low resolution source, thereby providing performance improvement without significant impact to image quality.

AMD releases FidelityFX Super Resolution, available in seven games today

Starting today, the feature is available in seven titles, including 22 Racing Series, Anno 1800, Evil Genius 2, Godfall, Kingshunt, Terminator: Resistance and The Riftbreaker. AMD has announced that the feature is also coming to DOTA 2, Far Cry 6, and Resident Evil Village by the end of this year.

Taken from DigitalTrends:

The current list of FidelityFX Super Resolution games includes:

Anno 1800
Evil Genius 2
Godfall
Kingshunt
Terminator Resistance
The Riftbreaker
22 Racing Series

This will be extended with a further 12 games “soon.” Though they have no firm release date, upcoming confirmed FSR games include:

Asterigos
Baldur’s Gate III
DOTA 2
Edge of Eternity
FarCry 6
Farming Simulator 22
Forspoken
Myst
Necromunda: Hired Gun
Resident Evil: Village
Swordsman Remake
Vampire The Masquerade: Bloodhunt

AMD has reportedly partnered with over 40 major studios to adopt FSR in the future, including EA Frostbite, Obsidian Entertainment, Focus Home Interactive, Capcom, Larian Studios, and Turtle Rock, among many others.

FSR is a spatial upscaling technology that utilizes an advanced edge reconstruction algorithm to analyze features in the source image and recreate them at a higher target resolution, followed by a sharpening pass to further improve quality by enhancing texture details. This process is performed on top of the game’s existing anti-aliasing solution and is not a replacement for it. FSR also works on a single frame at a time and does not utilize temporal information from previous frames or motion vectors."

Just some random advice but adding “or blizz too lazy” might not help things but as with a few questions we will have to wait for some kind of news drip as they don’t address questions here, or haven’t so far. I would assume activision/blizzard would be prominent in the major studios list if involved but they could also be debating where to go with it.

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One day, screen resolutions will be so high that there will be no need for any AA or FSR… Just raw GPU POWER!!! Imagine a 27" monitor with 1200dpi. Now imagine the graphics card specs required to flip that many pixels even at 60fps. :stuck_out_tongue:

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the main purpose of FSR is to replace the lacking GPU power (GPU power = $$$, while FSR is free even for nvidia users)

Bumping thread… FSR is a valid and easy to implement technology that will help make the game accessible to more players. I think we should have it!

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