Allow unused GEMS do more dmg per lvl

The idea is quite simply.
Now we have as example: invigorating gemstone with straight dmg increase per level, but MonsterHP per level increases like geometrical style (x*((((n+x)x)x)x)).
But for that gem formula is like only x
(n
x). When n=100 (or whatever you like) and x=1 (basic level of gem). So the result will be: (as example!) 100 DMG at level 1
But at 25lvl when x=25 we achieve much more damage: 25
(10025) = 62500% dmg.
At gem lvl100 it will be 100
(100100) = 1.000.000% dmg.
At gem lvl 150 it will be 150
(100*150) = 2.250.000% dmg - just 2.25 times more - this is pathetical result.

If the “monsters formula” will implemented to this type of gems we will see much higher digits. As example again: (x*((((n+x)*x)x)x)) n=100, x=lvl
at 1 lvl = (1
((((100+1)*1)*1)1)) = 101%
at 25 lvl = (25
((((100+25)*25)*25)*25)) = 48.828.125%
at 100 lvl = 20.000.000.000%
at 150 lvl = 126.562.500.000% …something like that =)

As we see - noone uses these gems that have ability to do damage. Ofcource i mean Great Rifts. I can bet that slighty increase their dmg per lvl can born bunch of new builds that can be viable in high grifts and also in the whole game too.

Just my 5 cents.

P.S. forum eat some my * in the formulas.

This has been posted by Rage:

You can check this thread if you want to discuss any gem changes you’d like to see.

Although I’m always in favour of buffing anything I think that’s a little overkill and it would make these gems a must in all builds leaving all other in the dust…

PS.

20.000.000.000% ?? I haven’t seen such numbers even on modded console items…

Numbers may vary. This is just a example. As we know ypu need double your damage every 5GR for clear it at the same time. So double - it is literally geometrical progression. Only by this fact i’m suppose to changing the formula of the self-damaging gems.
Also i’m understand that fev mandatory gems will stay at same place. But even if Blizz will buff self-damaging gems only one of it can be in the “gems meta”. Actually mandatory is BotT and Stricken. Another gems is depend from specific of the class that used it.

I’m glade too see something mentioned kind of like marines starweaver and striken