All Class Sets Ranked by Real Clears

Yeah. It was season 23, the follower update season. 8.1k paragon… we were discussing it here. He got banned, so that’s a definite asterisk on that clear, but it’s still impressive.

It’s not as though it’s some insane outlier. We know Rend can do 150 (has done 150, Navy, AS server) at about 10k paragon. Going from 8k → 10k is about a 20% bump in damage, so just one tier. So that banned buy exceeded the best clear currently on the boards by one tier. Not crazy.

Yeah, I entirely agree. I think we’ll probably revisit all this stuff, maybe near the end of the next season when the effects of the GR buff have really had time to show themselves.

That’s a big part of why I think we should, where possible, just exclude PTR info for these builds. I mean, take the instance of Arachyr, which we were just talking about. If we were comparing that to, say, H90 Frenzy, which didn’t really get played on the PTR, it would make Arachyr look 2-3 GRs stronger, in comparison to Frenzy, than it actually is.

If we just focus on the Live data, then we have a good baseline. And we can then take another look, with all builds benefiting from the GR buffs, in a couple months.

I still think we shouldn’t average the clears together. Bad things will come of it.

I mean, let’s say the list/table just stays as it is, and we’re going to use that to advocate for buffs. And, let’s say we want to make Frenzy Barb as strong as Marauder DH. For that, according to the table, it needs +9 GRs (137 → 146).

But, that build (Frenzy) is clearing 146 at 12k paragon. With +9, that would be 155, if there were such a thing. If you’ve got about 70k maintstat at 12k paragon, that would mean you’d expect to see people clearing 150 at around 32k mainstat, or around 4.5k paragon. Way too strong… far stronger than the build we’re trying to “match” it to.

Or, looking just at the “bottom up” Frenzy clear, this 136, with +9, would be 145 at around 4k paragon. Also incredibly strong, though not quite as mismatched vs Marauder.

Part of the reason this is so screwed up, of course, is that we’ve excluded the high paragon clears. If we were to include those, we’d look at GR 146 in 875 seconds with 11887 paragon, which adjusts to 141.8.

If we averaged that 141.8 “top down” with the 137.4 “bottom up”, we’d get 139.6, rounded to 140, and then we’d only need +6 GRs to square with Marauder, which seems less crazy.