In hindsight of the Firebird makeover… how about giving Tal Rasha a redo as well?
Tal Rasha’s Elements
(2) piece bonus:
Your Arcane, Cold, Fire or Lightning attacks each grant a stack of Elemental Fury for 1012seconds and hitting an enemy causes a Meteor of the same damage type to fall from the sky. Each element can pull a Meteor once every 6 seconds. This is susceptible to your cooldown reduction effects. Elemental Fury multiplies Meteor damage.
(4) piece bonus:
All damage taken is reduced by 20% per stack of Elemental Fury and while you maintain four stacks, switching between different elemental attacksextendsresets the durationby 3 seconds. As long as Elemental Fury is in effect, the remaining cooldown of your defensive or Arcane Power spending skills is immediately canceled when falling below 5 seconds.
(6) piece bonus:
Elemental Fury increases all damage dealt by XXXX% per stack and causes Elemental Exposure to instantly deal XXXXX% weapon damage per element whenever you hit an affected target.
…and an update to this one, because it’s Meteor and useless right now:
Smoldering Core:
Meteor gains the Meteor Shower and Molten Impact rune effects, deals 150-200% more damage and enemies are pulled to the center of the impact area.
It’s a concept, so damage values for the set are place holders. I also deliberately chose not to add several legendary item updates. Smoldering Core is meant as an alternative to Grand Vizier here and I admit, that I’m not too fond of having two staves myself. But I guess they won’t change it to some other skill, so this kind of update might work. Of course they could also revise Primordial Soul and other items along this, but let’s leave it at that.
What do you think about such a set design?