I’m not talking about bugs that has a positive impact, such as ebugging. im talking about well known ( or not so well known bugs). that have a negative gameplay impact.
I’m also not talking about things that would be nice to change, I’m talking about actual BUGS that need fixing
- Tomb vipers in nith temple incorrectly applied physical damage on every frame with their poison “cloud” attack rather than thier poison damage
- character screen not displaying damage correctly with + damage items such as Greif. (lying character screen)
- Mana drain on bosses actually does 512 times the proper mana drain. ( yes that’s actually a bug, although by hell with elite packs in lvl 85 areas there is little difference)
- Fury ( werewolf druid skill) is not properly coded as “uninterruptible” ( like zeal is) despite description saying otherwise.
- Sound lag (most people know this as the thing that appears when too many particles are on screen and stuff starts dissapearing, its actually from the sound effects) ( this was one of they ways duping was done)
i know for a fact 3, 4 and 5 CAN be fixed, as they ARE fixed in “Path of Diablo”
and im sure that 1 and 2 can as well.
and yeah I’m sure i am missing a bunch more,
does you else know of any bugs that have a negative impact that would would like to see fixed.
PS,
- Anya bug has already been fixed on battle.net
- While cow king stopping you from opening is terrible and need to be removed, its not technically a “bug”, its a hidden “quest” and killing cow king completes it thereby preventing opening of portal.