Hi,
My main character in D2:R will be the elemental druid, but as it can be a bit time consuming to try out different skill setups I thought I am going to ask players who have good experience about this approach. (I know the standard wind druid build, I am not interested in that part.)
My plan is to use Hurricane + Molten Boulder, so alone I could cover 3 attack types (+ merc also adds to physical).
BUT!
Instead of maxing the main skills, I wonder if it is better to spend hard points on synergies (as elemental does not benefit from soft skills) and only put 10-14 points on the main skills (based on the +elemental skills I get from gear). It would mean I’d have around 16-20 points extra to spend on synergies or other support skills (Oak, Bear, etc…).
The main reasons I would do this:
- There is no mob with 3 immunities, so I dont have to “just skip” any of them and I dont have to farm areas where immunities are no problem for the build.
- I just dont like the typical Wind Druid.
- I am not a hardcore player and if I have to spend extra 5-10 seconds to kill certain mobs I am fine with it.
The main issues I think this approach has:
- I am not sure if maxing synergies are actually better for higher dps or even with low synergy bonus the maxed out main skills are still better.
- Molten still has 2 sec cast delay that - as far as I know - cannot be lowered with FCR.
- This build relies very much on +ele skills instead of +all skills, so I have to make sure I put aside gear that boost other elemental setups to make sure that Hell diff is playable without too much headache if I need to change approach.
For this build I think the +6-8 ele skills are easily doable when reaching Act2/3 on Hell without sacrificing life/mana/FCR/FHR. Also, I think resistances will be okay, and of course I do not count on finding Anni/T/HRs very early, so it is still a somewhat budget build.
If anyone has done it before: what do you think about this approach to max synergies instead of main skills?
Thanks!
Update1:
I managed to find a d2 planner and after editing a lvl80 druid (without + skills) I found - if the numbers are correct - that the maxed main skills are giving higher dps, and the mana cost of Boulder is only higher by 3.
I also tried a version where I have 12 pts on Cyclon Armor, but the damage of the skills are lower by ~100 than my original plan and ~220 by the maxed out skill setup, although this gives 605 dmg absorb.
Unfortunately, the planner does not update the skill tree by the items I added, so I cant compare the numbers that are modified by +skills.
Update2:
Actually, the planner does support items, you just have to drag-and-drop them onto the inventory screen. So, testing the different build with +8 skills it still looks stronger to max main skills. I even tried +14 skills, but I got the same results.