800 paragon point cap is a great idea

I just read this and was wondering if this guy is right?

Thus all the fuzz is due to a misunderstanding. Could it be that this is for ssf mode only?

That’s stupid, why do players want to go backward here, what’s the point?? Paragon cap is good when it makes sense. 800 in the current game environment doesn’t make sense, casuals can reach that within the first few weeks so it’s not even punishing no-life / botters it’s punishing everyone. The answer isn’t to nerf the game back a decade either, we’ve moved on from that long ago.

Trust me it’s going to feel really bad leveling beyond 800 seeing those levels just sit there meaninglessly yet also you still haven’t found that godly piece of gear yet.

Take a time machine back to 2014 if you want to experience that then, it wasn’t that great!

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I think you’re right on this one. Botters will bot for perfect gear. The hard cap is not necessarily a bad idea, it’s just far, far too low. 800 paragons is day 1 for some, day 2 for many others, week 1 for almost all but the most casual (time constrained), unskilled, or unknowledgeable. Like a little more season in my seasons.

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It is not punishing everyone. It is making paragon grinding less important for everyone. Players who play alot will have bettter gear, augments and legendary gems.

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Well it is though, because almost everyone reaches paragon 800 within a season. Everyone doesn’t reach 1600, everyone doesn’t reach 2,3,5k+ ect ect where the real problem is.

I’m all for a cap when it makes sense. 800 does not.

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The way I understand it is you will keep your paragon level in season and non season and it can be in the thousands or whatever. But you will only ever get 800 points from paragon. Levels after that won’t reap points. Maybe I’m wrong in my understanding, but this is how I take it.

Further clarity would definitely be helpful.

Ecavtly, Thanks for proving my point. This season will not be about paragon grinding. That (I assume) is precisely what tbe developers want.

No no sir that’s not proving your point, those who reach 800 aren’t even grinding paragon! That’s MY point, you’re nerfing everyone with that not just 4 man ultra level farmers.

So that being said, I’ll reserve further judgement for the compensation of the season theme because not only will it have to compensate for that, but missing Altar as well. It better be good…

But I can just tell already that this regardless of what theme does needs to be raised to at least 1600. 1600 won’t hurt casuals and still be waaay low to change the focus away from gon meta grinding.

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It is not about absolute power but relative power. Clearly, this season is not about an OP theme. It is striving to have the game more about skill than simply gaining excess advantages due to time investment.

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It wouldn’t even be OP to adjust it higher, so long as you cannot just blindly max all categories (so not 3200+ gons). Clearly the Altar isn’t as OP as players think if they’re making it a permanent feature as of S30 so adjusting to compensate seems reasonable.

The altar is incredibly powerful.

How many players soloed GR150 for the first time this season?

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Maybe not great. But much better than what happened afterward.

As for paragon 800, it should basically just be low enough that a character cant get everything (or anywhere close to everything) all at once. With the new changes to paragon, it would take 3200 paragon points to get everything. So going a bit above P800 could be okay, like up to 1600 would still “only” allow to get half of the bonuses, should not go above that at least. But 800 seems fine too.

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Most definitely.

I was under the same impression as you, but when I read that I wondered if I may have had it all wrong.

The only thing that is weird is the reintroduction of the altar to the game. In tandem with a paragon cap it would kind of even out.

That may explain why the altar is disabled for the next season. That way the info gathered could provide a clearer picture for the devs if and how to proceed.

We will have to wait for the PTR.

True but they seem to be okay with that power if it’s basically becoming base game is my point, no reason to lower from that power then when it’s becoming the base and THEN more theme power on top of that.

That’s why 800 is silly but okay again I’ll wait to see what the theme is going to do.

Okay I’ll agree there what happened afterward was much worse, became all about paragon hardly anything about loot and that brought us here. But yeah 1600 is still within reason and ‘choices’ , maybe not a big deal then if this theme makes up for it. We shall see.

I do not see how a paragon cap puts more emphasis on skill. If by skill, you actually mean rift fishing & lucky RNG, then… sure? Otherwise, all it does it create a quicker ceiling for folks to quit the season. See below:

An effecient team can “max out” by reaching 800 paragon in the first 24 hours of a season.

IMO they are making some major mistakes with this season already:

  1. not including the Altar into the base game (game changing features that, frankly, without them, the game will just be a drag again - see D:IV)
  2. capping paragon at 800 - no incentive to grind; if anything, it destroys the power-fantasy of D3 and turns it into a D:IV slog (omg, did Rob pitch this idea?!)
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Raxx and Rhykker are both content creators I’ve seen who has a “positive” feel towards the paragon cap.

It seems the voice of these content creators are getting bigger and the rest of our voices are being overheard.

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As always, good ideas with bad implementation. P800 cap is going to make the season a ghost town. The cap should be at least 2k paragon.
Once you reach P800 in the first day, and in the next 2 days you realice you are not getting any gear upgrades, you will quit.
The leaderboards will be based on who got the best Orek Dream map and fishing will be worst than before.
You will be farming keys non-stop. This needs to change after PTR.

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People play seasons for the Season theme - and they keep playing if they’re extra powerful. That’s why the Altar, soul shards and ethereals did so well and kept people playing – you got a power boost. Seasons without powerboost lose players very very quickly.

Season 29 HAS NO POWERBOOST.

This season will be exactly like playing non-season paragon grinding. The season theme will probably get you some nicer gear faster but that’s it.

Without powerboost there’s no way to get to GR150 solo without P4000+ and decent amount of skill. No shortcut to power. So you were going to quit anyway because that’s what happens in the past when the season theme doesn’t massively increase your power.

Go play Non-Season or quit season early BECAUSE you were going to do it anyway.

You all forgot how much weaker your characters are without those season themes because you don’t play non-season.

The paragon cap are for leaderboards. That’s the reason why they exist. This season was made for leaderboard players. Not grinders.

I will play nonseason from the start. Ain’t gonna bother with the F rated S29. :slight_smile: