17/6/2022 UPDATE: DI Made $24M in 2 weeks

They should change change their prices in Cash Shop and drop rates like I already posted before and limit the amount of real money you can spend on the game in 1 month to $500 (just like they do with their gameplay restrictions).

This would STOP all the outrageous whaling and make the P2W much less painful and with Diablo Immortal comming to China on 22 or 23rd of June they would still make at least $750M (maybe even more than 1 billion) by the end of the year or at least $500M

New prices in Cash Shop and Legendary Crest Drop rates

Eternal Orbs

60 315 630
$0.25 instead of $0.99 $0.49 instead of $4.99 $0.99 instead of $9.99
1650 3450 7200
$1.49 instead of $24.99 $1.99 instead of $49.99 $2.49 instead of $99.99

Platinum

  • 5 Eternal Orbs for 500 Platinum (instead of 50)
  • 50 Eternal Orbs for 5000 Platinum (instead of 500)
  • 500 Eternal Orbs for 50000 Platinum (instead of 5000)

Battle Passes

Empowered Battle Pass
$1.99 instead of $4.99
Empowered Collectors Battle Pass
$2.99 instead of $14.99

Prodigy’s Path

$1.99 instead of $19.99

Boon of Plenty

$0.99 instead of $4.99

Legendary Crest Gem Drop Rates

1/1 :star: 50% (down from 75%)
2/2 :star::star: 25% (up from 20%)
3/3 :star: :star::star: 12.5% (up from 3.75%)
4/4 :star: :star::star::star: 7.5% (up from 1%)
4/5 :star: :star::star::star: 4% (up from 0.2%)
5/5 :star: :star::star::star::star: 1% (up from 0.05%)

You could also gain up to 4 star legendary crest gems instead of max 2 star for F2P faster, but they would be limited to 25 a month while the 5 star gems to 10 a month for F2P players.

Every other Cash Shop prices would be limited to max $2.49.

The pity system would be removed!

Same with all the hidden caps for F2P players which right now look like this:

  • After 6 legendary drops a day, your drop rate severely decreases for future drops.
  • After a group bonus for 6 normal gems a day, your drop rate severely decreases.
  • Side quests stop giving rewards after five per day.
  • Purple bosses stop giving rewards after five per day
  • Random map events stop giving rewards after five per day.
  • Zoltan Kule treasure rooms are limited to five per day.
  • Hidden Lair dungeons stop giving gem rewards after just a few completed sections.

Either completely remove all of them or make them less painful for F2P players like this:

  • After 18 legendary drops a day, your drop rate severely decreases for future drops.
  • After a group bonus for 18 normal gems a day, your drop rate severely decreases.

…and remove the rest…