Noticed in some cases an enemy who’s been killed will retain there physical hotbox preventing a player from walking on/through them. (Quick fix) port to town and come back seems to fix this.
Likely an issue with the enemy status update or faulty status setting. Had this happen 2 times I’ve noticed, 1st was on a cross bridge in act 3 preventing me from progressing in flayer jungle, 2nd was in act 2 dry hills in a broken down hut on it’s entry steps