if u people think blizzard “can’t” stop bots your wrong… they can stop bots
they just choose not to because it is extremely expensive to do so, as you need a team working to counteract the new code as soon as the botters add it. so your would be consonantly paying for upkeep and making less and less new sales.
if they wanted to “stop” botting, they wouldn’t allow people who bot to rebuy the game on that account.
they stop botters enough to allow them to buy the game again to continue to make money.
but it say blizzard “can’t” do it is wrong… they CAN, they just NEVER would because it would not be economically feasible, and the only thing Activison cares about is money… not its playerbase.
there will be bot indeed.
but if we have an in-game report feature , and if let’s say 10 people report a bot and make it banned (which is easy if bot run are a thing) there will at the very least , not be bot runs anymore or atleast as easily.
(especially considering that diablo 2 R key are more expensive compared to vanilla )
Of course there will be bots. There are bots in Classic and Retail WoW and that is a subscription based service from the same company, also there are bots in D3 too. Lootpickers and bots are going to make multiplayer in D2R a horrible experience since the loot system is FFA, just like the original game.
it would be a constant war… it can be done, but eventually the company gives up because it costs them too much for very little gain according to “company executives” the botters are doing their work for free, companies have to pay to keep up… so eventually they will just stop paying to keep up… the question is… how “long” will they pay.
to stop bots you would need to basially have a full time team paid daily for this sole task, this makes no new sales and u would need to keep that up for the duration of the game.
but management eventually goes… "why are we paying X amount of money to stop bots when we could pay 1/50th X to stop about 95% of them?
I am… not entirely sure what bank security has to do with botting exactly? Are you trying to argue that they can fight botting by banning people that bought the game illegally maybe?
Sure a lot of botters do buy the game with illegally acquired credit cards, but fighting that battle is also not one that is easy to win. I remember when Runescape had to remove free trade because so many people were making accounts with stolen credit cards as an example. Hell there are people in Tarkov that buy the game legitimately multiple times and end up profiting from the gear they sold in RWT anyway.
How do you think bot busting works exactly? Most of them fight bots by detecting patterns they produce and banning accounts that produce those patterns. Then you try to keep the pattern you used to detect those bots a secret. When the bot creators discover that pattern, they change it and suddenly your bot buster program is useless for detecting that bot.
Using runescape again as an example, their big bot nuke update worked by detecting bots that clicked on the same pixel countless times in a row. Naturally players don’t really do that, so it was clearly bots that were doing it. So they started banning players they caught doing that. It worked, for a good long while. It killed a very significant portion of the botters in runescape at the time. Even Jagex stated that they had not killed ALL of the bots with that though, just most of them.
A few mmos have used captchas. This does work, for a time, until the bots in question advance ai enough to solve the captchas. After that it is only the player that is inconvenienced and the bots actually gain an advantage.
Some mmos, again like runescape, but also a few others I can think of like Black Desert, have opted to remove player trade entirely. This can stop real world trading and a decent few people who like to bot will not bother to do so since they cannot make a real profit on it, but there will still be people botting to level up and grind. You also tick off your player base doing that.
At the end of the day, there will always be a decent portion of the playerbase that makes their own bots that do not get detected and don’t care about RWT. It does not make sense to go after these no matter how much money you are spending to stop botting. You cannot stop botting entirely. CCP tried for years to stop botting in eve. They failed. Jagex had a team working for months on their bot nuke, it worked but only until new bots came out that could get around their software. Black Desert removed player trade and added captcha to the market, they annoyed their playerbase to no end by doing so and yet they still had a large number of bots.
You can stop enough of them that most players will not be bothered by them and that is the best you can really hope for.
Yes, there will be bots - they can’t be stopped. There will also be auto-loot hacks - so if it remains in a decade old model of “whoever clicks on the rewards the fastest will get the best items the entire run”, auto-loot hacks will give the best items to those players.
And I’m not sure if I can call that evidence, it is still good news.
Also with relation to this Pickit script, no one has shown evidence of that working either. Yet people are already whining about something unproven on the new Bnet. It’s mainly the plooters crying (no surprise) as if this script was already running on the new Bnet framework.
To be honest, with tcp/ip being removed more than likely due to the Alpha crack, and these reports coming up of players modifying the game files to allow play of Necro and Sin on Beta, I have little hope that they can combat these things in D2R. Let’s be honest, this game has a cult following, a cult following that has been proven to modify, hack, crack, and exploit this game for decades. Utilizing the old code underneath to run the game with an overlay may have been a genius way to remaster a previously thought difficult if not impossible task, but if the old code exists, it may just be a matter of elbow grease or brute force to break the game. Running on modern Battle net may help some, but as others pointed out, even other games running on the system have cheaters/botters, and of course, beta has already been breached on the platform.
These are really minor textfile augments, not a big deal.
Unrelated to botting, but you’re right that botting will exist in D2R. I am nearly 100% certain botting will not be nearly as bad as in D2 current servers. I’m only asking for “better”, not perfect.
This is what worries me, too. Not botting, but dupes, bugged items, imports, etc.
Botting is bad, but a minor inconvenience compared to imported items.