Why would you use the Magic or Lightning Charms?

The quests aren’t relevant for discussion of resistances from gear/charms.

We already know the penalties are not equal by any measure.

Devs could have made the charm either large or small but they choose Grand. This choice, by itself, means anyone who uses a sunder sacrifices a +skiller slot.

I made a post about that in the limited 4 day test window… :rofl:

The penalties are really only relevant if you aren’t a Hammerdin. That’s the thought process behind Developer’s decision process.

For access to this new end game content, “some builds are more equal than others”

Therefore, these charms fail hard at the task they were supposedly implemented for…