Grief is in swords and axes which both give the option of using a two hand base, and grief on swap, but when it comes to hammers/maces, you get no grief even though scourge has 5os…
To solve this, combine all barbarians weapons masteries into 1 single weapons mastery, thus allowing the use of mix and match weapons classes without detriment to weapons mastery skill selection.
+50% damage to undead would make Grief overpowered…

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Obligatory “note, not all mace-class weapons work; hammers do not work”.
When referring to two hand, i am refering to two hand choices such as ebotd / death, rather than two hand grief.
Axes can use two hand edeath / ebotd, and grief / shield on swap
Swords can use two hand edeath / ebotd, and grief / shield on swap
Mace/Hammers can use two hand ebotd, and less than comparable (to grief) on swap.
Grief in a thundermaul would be OPee.
Actually its not. Ebotd archon staves and ogre mauls are better actually. Grief is only op as a 1 hander because it essentially allows you to hit the minimum damage range of most 2 handers (450ish range).
That’s why the only good two handers in the game are ogre mauls and archon staves because their minimum damage is around 580-620 (ebotd).
I’m running an eth wind hammer on my shifter and its 375-528 (?) damage range which is comparable to a grief. Bonus is it has 50% CB.
No that would be low dmg for a thunder maul. Im not advocating for grief in thunder maul, but rather grief in scourge.
Grief doesnt need to be even more OPee.
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put your griefs in eth Dimensional blades, noobers
pro tip
Summary
don’t