Why changes will be disappointing for a majority

Everyone prefers different kind of changes. You cant satisfy them all. 20 different people want 20 different kind of changes.

Implement changes and you will disappoint 19/20 people + everyone who is against gameplay changes in general.

So please keep the game as it is, dont change D2R gameplay.
Enable mods instead and let different people enjoy different kind of changes. It´s a win-win situation for everybody.

It already shows how bad the mood got on the forums, since the majority of the people who just wanted a faithful remaster left.

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This is the sad truth of the “community overwhelming wants changes” schtick. They never define what changes, some want charm stash, others want complete meta overhauls, others want increased drop rates, others want ploot, others want melee splash damage and still others want all, some, or none of these examples.

I will admit they need to change some things for sure, but there has to be a point where they accept the notion that eventually this won’t be D2 anymore, but a Blizzard endorsed Diablo mod. Some would love that, others would hate it, and therein lies the rub.

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The vocal minority that always pops up to defend the status quo is the minority. These people don’t even want bugs fixed. I suppose the squeaky wheel deserves the attention it demands…

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Except Polls exist and show what percentage for each specific change has in support or against?

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That would only be true if we would implement just one popular change.

And also - those polls for example show that a majority wants rebalancing of classes. But how much? What kind of changes? What skills? What skills not? Which mobs/areas, which not? And to which extent? 1% more dmg or 10%? Or even 50%?

You see - things are not that easy as it may seems. And thats why Blizzard seemed to realize it would have been better to not announce these changes at all.

this patch only , suppose to buff a little bit underpower skill , sadly now everything look too change and end to be meta build buff , and diablo 3 player base crying for brain dead meta build buff ,where you dont have to play the game

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Okay MicroRNA, which streamer poll are we using today? Which strawpoll is it going to be? Maybe a Blizzard poll that people remarkably testify to never receiving or taking?

Online polls are garbage. I really won’t get into why again, suffice to say there are ways to make it less crap. Nice try though.

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Here comes the typical braindead purist response to polls:

pOLLs ARe InVaLiD bEcAuSE I DoN’T agREE wITh ReSULts

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If they enabled mods then Activision wouldn’t be in complete control of the game. Can’t have that. Its not about us the players getting the game we deserve and enjoying it the fullest possible extent. It’s about here take these scraps and beg for more, peasants, keep giving us money despite it all

Now that the game is getting updates, the trend will be whine threads on no change vs not enough change, with the same handful of perpetrators. No, you can’t please everyone. Every patch that D2 has had throughout it’s lifespan was the same way, 1.10 probably being the most divisive.

They are massively testing the game changes through PTR. They are going through the commentary. Our Blues might not show their presence often, but Big Blue is watching. Sit back, post useful feedback, and enjoy the ride or disembark when the journey is no longer to your content.

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Nexus Mods has 7 pages worth of D2R mods currently. They are supporting mods for Single Player. They apologized for the removal of TCP/IP hindering multiplayer mods, and while they won’t admit the reason, we have the Alpha crackers to thank for that, NOT Activision.

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You know, I’m curious, a lot of you will whine about MrLlama and his audience holding back the game, do you invalidate his polls because you know they will disproportionately over represent his audience and therefore mimic MrLlama’s opinions?

Is that line of thought even possible in someone shouting:

I wonder.

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Are any of those mods may sort of substantial type mod like PD2, PoD, MedianXL, etc? It’s one thing to allow a mod to let your shield look like Links from LoZ, that’s whatever and of no consequence. We need(ed) true/real mod support. I don’t blame Alpha crackers at all, in the end it was Activision’s decision to remove tcp/ip and real mod support

Everybody knows I like polls so here are 2 important ones

How much change people want

Strawpoll.com/yaj32pu4h

And

If they could choose between Retail D2R and Modded D2R

https://strawpoll.com/vva8hfwpx

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Look for yourself. While there are a bunch of model art based stuff, there are many gameplay updated mods such as this one that:
New Unique Items - Over 1500 new Unique
New Set Items - Over 70 new sets (more to come later)
New Cube Recipes - Over 300 new Formulas.
New and rebalanced Magic Prefixes (Talonsrage)
New and rebalanced Magic Suffixes (Talonsrage)
Added additional Skills to all Hirelings. Still in testing phase.

Rogue Fire : Inner Sight, Firearrow, Explosive Arrow, Immolation Arrow. Can now crit!
Rogue Ice : Inner Sight, Cold Arrow, Ice Arrow, Freezing Arrow. Can now crit!
Desert Combat: Jab, Prayer, War Cry,  Shout (Normal,Hell). Can now crit!
Desert Defensive : Jab, Defiance, War Cry,  Shout (Normal,Hell). Can now crit!
Desert Offensive: Jab, Blessed Aim, War Cry,  Shout (Normal,Hell). Can now crit!
Desert Combat: Jab, Thorns, War Cry,  Shout (Nightmare). Can now crit!
Desert Defensive : Jab, Holy Freeze, War Cry,  Shout (Nightmare). Can now crit!
Desert Offensive: Jab, Might, War Cry,  Shout (Nightmare). Can now crit!
Eastern Sorceror Fire: Fire Bolt, Fire Ball, Meteor, Random Curse Cast. Fire Mastery Passive!
Eastern Sorceror Ice: Glacial Spike, Frozen Armor, Blizzard, Random Curse Cast. Cold Mastery Passive!
Eastern Sorceror Lightning: Charged Bolt, Lightning, Chain Lightning, Random Curse Cast. Lightning Mastery Passive!
Barbarian : Bash, Stun, Battle Cry, Battle Orders, Battle Command. Can now crit!

Still all Merc need the req. Level to use the new Skills !!! Cast Chances are still WIP and balancing can be happening. (Need feedback)

Merc can now equip more Item Types

Ready to use Runeword Items can be dropped. (see screenshots)
All Items will drop 4 level before the ilvl is requested. (eg. ilvl is 64 a lvl 60 Monster can drop it)
ilvl is only displayed on Charms, Rings and Amulets for now.
Remove Class Only Item requirements. Class only Pre- and Suffixes will still roll on those Items only.
Loot Filters (D2RE ESP)
Stackable Runes and Gems (Stackit)
instead of more Monster Densitiy I increased the Champion and Unique Monster Spawn Chances
Increased Droprate for better Items. (nothing to crazy may need some adjustments)
Increased Stack Amount for Tomes, Key, Arrows, Bolts and all throwing weapons.
Amazon Skills doesnt use Ammo anymore
Stamina drain is nearly gone
Ingame Cube and Runeword Overview

I also think I remember Brother Laz posting something awhile ago that he was working on a new mod for D2R.

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That’s great, you clearly know far more about the mod situation than I do (I don’t use or play mods). I just think it’s sad Activision took away or repressed such a core functionality of the game.

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I think MissCheetah posted back on the old forums it was most likely Blizzard’s own Hacks Security team. The only mods I played on OG were Plugy and Succulent (fearedblis, the Cactus Version Switcher dev). I do a search once in awhile to see if a Plugy-like mod gets added, though I would probably not play with it, since the game will be seeing some patching for awhile.

Officially allowing mods would be the best thing they can do to D2R.

Everyone gets what they want. 100% people pleased.

This game doesn’t have subs or cosmetics, it’s one time purchase and done. I have no idea why they even make new leagues for it since they won’t get any revenue from them only additional costs.

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~Sigh~ Didn’t I just disprove that they were not allowing mods? They made the game easier to mod for heaven’s sake. They stated from the get-go that they were placing many of the previously restricted modding capabilities (stuff in DLL files) into mod friendly files. They just can’t allow DLL Injection, which is how many mods, including Plugy, functioned.

As for the rest, this is Blizzard. Blizzard supports their online game’s post launch. D3 still gets support and updated a decade later.

Nothing as substantial as those, due to the fact that we are confined to text-editing of the data files with D2R. Though, even so, there are a few fairly robust D2R mods that folks have come up with, like Tanis references.
We are prevented from code-editing, or using plug-ins (which are possible with Legacy D2, and those mods you mentioned make use of those methods, in addition to text-editing).

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