So my first opinion on internet and here it goes…(LONG TEXT INC)
I’ll begin this rant with this, I’m a huge fan of auradin and my opinion is biased. With that cleared, I do understand the points people make about the P1 clearspeed. I have no math or data to support anything below and I’m talking about a PVM environment and not PVP. There are other builds which is in spots that make them more viable at low/mid tier gear levels, there are builds that absolutely demolishes density with mid gear such as Lightning fury, CE necro, Hammerdin etc. There are builds that do not plow through hordes with mid gear but become powerhouses at higher/perfect gear levels.
In Diablo we get to choose how we tackle monster type and immunity to some extent, some will be bad, some will be great.
Holy fire in this case is clearly a density destroyer, WITH the right gear.
Let us take a moment and think about it, the right gear, what kind of options do I have to be able to outperform P1?
Gear options - The word “options” in this case is a bit misleading because there are few to none if you really want to push this build. Sure it may slap Hell cow, but the journey there is a pain since we won’t have anything reducing fire resistance and we know that there are A LOT of fire immunities on our way to Baal.
You’ll need double dragons, HoJ(Hand of Justice) and in my opinion Flickering flame. That leaves us with 4 out of 10 slots filled. These items make this build work, I repeat, THEY DO THE DIFFERENCE.
Why? They grant a passive damaging aura on equip that also stacks, which in turn gives our player, a paladin the option to go with the most awesome anti-resistance skill, Conviction. We need Conviction to make this play work because with Conviction, our granted “passive” aura Holy Fire will be able to burn down any non-fireproof village to the ground. On top of this, a player will be able to not only spend skill points in synergies for Holy fire, but it also gives a bit of dimension and flexibility to the build because it leaves us with an abundance of skill points to invest in other things.
This is great, this is “OP"/"BROKEN”…Which I for a second don’t think. In the testing I’ve seen, the big streamers testing and with some anecdotal notes I’ve brought together, I get to the conclusion that it’s not that broken at all and here is why…
TIME.
Let us have a look at those 4 awesome items. To make all those items we need 3x Sur, 3x Lo, 1x Cham and 1x Vex if I’m not mistaken, these are high runes and we also need some low/mid tier runes to complete those runewords. We need suitable bases for those items and for a min/maxer a great base won’t come cheaply.
In total we have to hunt for 8 High runes and as we all know, High runes do not grow on trees. I’m not going to explain any math(because I suck at math) to back up my claim on this because I think everyone knows that hunting for HR is time consuming.
Now I’m going to state that we need two/three things to get those items, one which is TIME and the other two DENSITY/VOLUME.
Time and density/volume will be our two/three main factors here, we need to spend a lot of time in a lot of density/volume to be able to find those High runes. I think this applies to most of us players, but we also have cases of people finding High runes and super rare uniques very frequently all the time. However, this group is a very small minority and I think our main goal here is fitting a character with a quantity of 8 very hard-to-find runes to make very powerful runewords with an average player behind the wheels.
Let us imagine our average player whose name is C. C is a player with base knowledge about the game, C plays around 2/3-4 hours when it’s possible to play. C likes to play with other people and enjoys a private game now and then. Let’s stop here.
The time that C has to play is a limiting factor because is he able to plow through enough density or volume during a season?
Will C be motivated enough to play through bad luck streaks? Do C understand item value and how to efficiently trade for upgrades and runes, maybe on other platforms other than ingame? If C plays Hardcore, will C be resilient enough to make it through a ladder season filled with death and despair?
There’s too much other factors, people here will laugh at me on this because I’m not presenting any data to support anything here. But as I stated, this is purely a rant on what I think about Holy Fire and why I do not think it’s broken or OP.
So at long last, I want you, the reader to reflect and think about this:
“Holy fire with these items are steamrolling Player 1, was the grind for those runes worth it and should I not be rewarded for the time invested?”
Conclusion:
Holy fire is in a good PVM spot.