Werewolf Druids got it wrong

Look your worried about attack speed. honestly dont really need it. stop using grief use a last wish. go for pure damage if your slow

get act 1 merc with freezing arrow put a faith on her. last wish wild with a double dream. decent boots and gloves and belt you be fine

ā€œJust change weapon broā€.

Found the ptr dev.

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The OP does have a point…

I’ve always played casters, and have little experience with melee… But I did a lot of experimentation with Fireclaw werebear to find the best weapon… Basically 6-shael phase blade was BiS weapon, and any weapons that didn’t have IAS or sockets (for shaels) was garbage…

I can see where the Devs want to take the werewolf/werebear… If they can incorperate some IAS gear off-weapon, and use other weapon set-ups (that don’t have IAS on them) there could be a wider range of weapons that a druid could use…

But this is a massive change in the meta - and can see why people would be upset… Think maybe the devs should revert back to the old IAS calculations and work more on this in the background :-S

Don’t think these IAS changes are ready to go live in their current state, every WW / WB will rage-quit…

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did you even test your build you are suggesting? or just talking and not thinking enough?
because it is completly nonesense you are suggesting.
First: the intent should be to make more weapons viable, with your way of thinking you just make fast weapons bad and slow weapons better, so where is the big upgrade from fast weapons good and slow weapons bad??

furthermore attacking faster, is way more effective than hitting harder. and way more fun to play, and the game should be about fun, so why even change it in the first place?

and at last, if you would have test your build, you would have allready seen that your faith merc is allready a overkill on ias and completly useless, and i dont know on planet you live on to play with double dream, but yeah keep writing those opinions with no clue and no thinking, this will make a better game… i dont get it why people like you even write such nonsense? i mean you are only make fun out of your self.

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I do hurricane werewolf build ya I tell you i hit like a trunk. yah am super fast . but amount of damage I do mix hurricane and were wolve skills I do crazy sick damage. feral rage gives tone of movement speed. fury. hunger all great abilities

as my merc has faith I get fantasism too. watch believe or not i get full effect of that. reason i do this werewolfs have deal with physical immunities hurricane takes care of that with rabbies cyclone armor gives my werewolf added protection

ok im out, even reading your nonsense is giving me headaches. cant argue with someone who is way to inexperienced to even understand what others talk about.

what about you clearly you haven’t tried different things your just bent out of shape. cause no longer have attack speed so automanticly werewolf is bad? no other opinions. if you love werewolf druid so bad . try using other opinions to make it work. stop crying like a baby

when have so many other opinions in game you can use

what are you even playing a hurricane rabies fury druid??? what the hell is even that?
hurricane does need atleast maxed out with some synergies to hit on hell, and fury also needs points spend in, and what the hell are you going to do with rabies? it even does no damage in pvm with very good gear… dude play the game on hell not on normal… you write such nonsense its behind my imagination

cyclone armor is synergy to hurricane if not paid attention. and you can use them both while in werewolf. patch notes. most ability you have were wolf can be increased by skillers. no reason to put anymore then what is needed. other then feral rage. for movement speed and life steal

I dont need every single synergy in hurricane for it be useful. it has take care physical immunes that is it. while in were wolf. hurricane and cyclone armor synergies with each other. and is usable while in werewolf

Pay attention to patch notes

some forgo feral rage put 20 + points in fury but cyclone armor and hurricane critize me all you want too but the build works

op probably doesn’t realize that fury is interruptable and that if anything happens in the first ā€˜x’ frames you do nothing.

x used to be 5 with many weapons and 4 with really good fury weapons. You only needed to avoid getting hit for 4 consecutive frames for your skill to work.

Now you need to avoid getting hit for 10 frames no matter which weapon you use. That could still work in pvm as long as you don’t get surrounded, but for pvp its garbage unplayable. Look how fast zeal, jab, and conc hit. Its faster than 10 frames so you just get locked and do nothing, doesn’t matter what weapon you have on with new nerf.

I had no issue with this. I feel they doing something wrong or not using right gear. is because they dont have raven frost or something stops them from being frozen.

there are reports in some other threads that they cannot kill ubers and cannot even kill duriel in the sands on the way to ubers.

They did not provide end game gear so we cannot actually test how stuff would work but preliminary reports are not good. Basically you can assume that anything which attacks at 10 frame per attack or faster will completely lock you down and you will do nothing.

If you find a monster that attacks slow enough for your attack to work, it would do maybe half or 40% as much dps as before the nerf…

called Raven-frost - Cannot be frozen - and Ive done uber durial on a werewolf hurricane build. just changed my gear around you need life-tap for uber durial too for any ubers for that matter

Anything can kill Baal in Hell people to be viable end game it needs to be able to do ubers or mini ubers at least and this attack speed nerf crushed the druids survivability by reducing mobility and reducing leech potential.

honestly have no issue killing uber durial on werewolf being real with you when say this

grats man, not sure why you would wonder if you can kill baal if you have already taken down a mini uber.

didnt wonder anything. just saying what i think is good. what i don’t

If werewolf cant kill single hell boss then its bad. but it can

I disagree. I think any char in the game could slap on a grief, guillies, gores, chains of honor, dracs, and use auto attack with crushing blow / lifetap to eventually kill baal.

I don’t think it says anything about endgame viability because for me endgame is pvp.

its not for everyone. pvp to alot people is just a meme in d2. not taken seriously no offense how people see it. you get no rewards from it. no items nothing just collect ears what ears give you really? other the fact you say your d2 d is bigger then someone else. no one cares. its mini game inside the main game

ya I think that is fine too. honestly for the pvp crowd, pvm is just like how you describe it. basically its this meme because there is nothing challenging or particularly rewarding about doing 10,000 runs and endgame gear trivializes the game. At least the pvp is challenging and interesting, even if players have to come up with their own reward system (wagers , ladders)