We will never be happy with new runewords, period

So many threads hating on new runewords…and for good reason.

Blizz north already effectivley put a BIS runeword for almost every level range.

Nothing is ever going to beat the current runewords in any capacity unless they’re made more powerful and that would be bad.

Blizz north made runewords way too powerful. I mean look what they did to godly uniques and viable builds, etc.

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We have yet to see what changes there are to skills and the sets.

The ducks aren’t all in a row yet, so don’t start counting.

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I dont know. I am pretty happy with Pattern. Assassins imo, easily get shafted the hardest on RW weapons. So that one seems really nice to me.

I am interested in Plaque, but frankly, I hope they make it melee weapons, so daggers and claws can use it too.

I also wana see the stat ranges on all these new runewords, before I really make a final judgement on any of them to strongly.

Eh, they could make runewords that would be about equal to them. Take infinity for example, they could introduce a fire version of it as well as a cold one.

I do agree that runewords like Infinity and Grief etc. are overpowered.

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I’m desperately holding hope for a runeword merc alternative to infinity with a low level conviction.

And also hoping a1, a3, and a5 mercs have some native auras or abilities added to be competitive with a2. I hear a5 is getting an overhaul to its taunt or shout? Might be something to consider but hard to beat might and holy freeze.

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sometimes people use items / builds because they are fun, and not always the best.

sometimes you use what you find, rather than BiS (because not everyone has unlimited forum gold), or because some people have more pride in self found, either way these new rune words could be useful for different builds, people are always coming up with ways to use items you personally didn’t think about.

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I get that but you think one or two END ALL BE ALL builds are better than a million decent ones?

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well a million is a far stretch, each class has a few viable builds for fast clearing, and yes there are a few that definitely out preform others…

but i don’t think the argument for these runewords is creating more viable end game builds, it’s just adding more variety to the mid game (which i’m not so sure that’s what the game needs either) but hey… that’s what it seems like they are doing…

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They are not meant to beat them, they are meant to bridge the gap and give people other choices if they can’t get multiple Jahs and Bers for all the BIS items. Instead of having mediocre gear while crying that you don’t have any HRs, you can be using some middle of the road stuff that’s easily attainable.

I find that some of you are going to complain no matter what Blizzard does. You ask for changes daily, but you’ll never be truly happy.

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They are not trying to change the meta or gives us more power, game is easy enough. What they want is some more options at intermediate level, they know a lot of people don’t make it to the (jah + lo) that its faith, but the game still can use some more bowazons, they are cool archetype build not to have. Maybe they should tackle more options at the top end, but my guess is they are slowy stepping towards that. Probably a good approach not to make a complete aoe fest that mods tend to do, yes they are cool, but they make op everyhing, and thats not a good game for a very long period of time.

true, but until they give a massive buff to 2 handers (btw not just talking about bows either but staves, swords etc). there wont be more than 3 bowazons on bnet

All you need to know about this thread is the first 5 words in the title.

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Not everyone participates in the trading endgame or farms until their eyes bleed for their solo self-found high. More mid-range RW’s help make the power curve smoother and give more variety for runes. We don’t need more enigma/grief items. We need more items in the middle.

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That is exactly what they are giving you.

At any rate, it’s impossible to make every unique item in the game useful or compete with grief/enigma/infinity, etc. There are simply too many items overall. What can they do? Blanket buff every end-game unique item in the game? That would be dozens of items that would need to be completely overhauled, and that is what I call a giant pain in the behind. It may have other un-intended side effects. At best maybe they could restore the 1.08 versions of some items like Arkaine Valor, and call it a day. That would be cool, as it would give some of the higher-end uniques that were once quite valuable some use again. But outside of that, Blizz really doesn’t need to touch uniques, nor should they, unless maybe they decide to add a few new uniques to the game - but even then, the items will need to be really well thought out.

At any rate, almost every single unique item in the game has some use you can get out of it. Yes, grandfather ain’t as good as grief but you can still use it. You can still use the items you find if you so choose. And most unique items in the game are meant to be used during the leveling/questing phase and aren’t necessarily intended to be top-tier endgame items.

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That’s great and all, but that’s not really shaking up the game or bringing other builds up to a viable level. Especially with immunities. None of these new runewords address the fact that lightning characters are majorly OP in PvM when compared to fire or cold builds. Why is someone going to make a fire druid for example when it can’t clear major areas? The devs should have addressed this through a combination of new runewords and buffs.

At any rate, it’s impossible to make every unique item in the game useful

They really don’t need to make every unique item in the game useful. Literally, the only unique items that need a complete overhaul are more of the Elite Unique items.

Normal Unique Items are good for early to mid game, but some of the level requirements are ridiculously high and that makes no sense at all. They just need to make them level 1-25. No normal unique should require a level higher than 25.

The Exceptional Unique Items are all mostly decent and none of them really need a rework at all. They fit into the midgame very well and almost all of them can be useful.

It is the Elite Unique Items that are mostly trash. Just about every single one of these items needs to be reworked and saying that is impossible is ridiculous. They do not need to be as good as the ridiculously powerful endgame rune words, but they should be a close second. Currently, most of them are miles behind as far as usefulness/power goes. I could literally sit down and rework every Elite Unique in one day while not making them crazy powerful, but good enough that they would be useful and fill the gap for mid to late game.

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Totally agree.

Super rare elite uniques with a 1 in millions drop rate should not be vendor garbage

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There are plenty of top elite unique items that are quite useful, and quite valuable. Just from off the top of my head:

-Shako (BiS for most mf’ers)
-Arachnid Mesh (BiS for all casters)
-Wizardspike (for res stack/200 fcr)
-Nightwing’s veil (BiS for cold sorc)
-Griffon’s eye (BiS lightning)
-Death’s web (BiS any poison class)
-Crown of Ages (huge pvp value)
-Ormus Robes (depending on roll)
-Shadow Dancers (bis for kicksins, or any maxblock char)
-Windforce (highest dps for pvm bowzon)
-Eth Death’s Cleaver (best in slot for gm pvp melee, very expensive)
-Sandstorm Treks (especially if eth)
-Andariel’s Visage (bis for merc, useful for some classes as well)
-Wolfhowl (enables wolfbarb build)

That’s just off the top of my head. There are many more I haven’t though of and many which also have niche use for specific class builds. Point is, a lot of uniques probably aren’t as useless as you think. Yes, it’s true, some of them could use a buff to compete with runewords. This is why I mentioned some items could be brought back to their 1.08 versions. I think this would be the best compromise. Arkaine’s valor was the t1ts in 1.08, and so was grandfather and a few other items. That said, these items still have usefulness for someone that doesn’t have a grief or enigma/coh just yet. You’re acting like they are completely useless. I have seen plenty of people using valor/grandfather, either for nostalgia or because they don’t want to invest in high-level runewords for the character. Therefore, they still exist as a viable option to use for any character.

Not every elite level unique can be totally redeemed, however. And I don’t think they should be. Some uniques will always be either extremely niche or just crappy. Steel shade armet for example. That’s just how it is… it’s not possible to make literally every elite unique in the game somehow not suck. Sorry. Just like how there are winners and losers in life, this is how it is, and how it should be.

You pretty much listed all of them.

Also, notice 99% of it was for casters? Like they dont have enough godly runewords lol

Windforce is garbage and only used until faith is acquired…it should be almost on faiths level. Its a very rare godly bow with lore behind it

Wizardspike? nah

Woflhowl is garbage or a novelty at best, etc

you added a lot of filler uniques that arent really good tbh

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Shows your lack of knowledge of the game. For PVP yes a bowzon would use faith. For PvM however it’s actually better to use an a1 merc w/ faith and then use windforce as their main weapon.

Wolfhowl is by no means “garbage or a novelty”. Yes it’s a niche item, but it enables an entire build - which some people do play - and versions that are rolled extremely well, near to perfect are worth tons of HR’s.