Warlock EchoStrike Feedback + terror zone changes

Physical dmg on weapon does not even matter now for EchoStr. That needs to be balanced:

  1. Do it so that dmg does not SPLIT among echoes but each one has the full dmg value. Otherwise those phys dmg values are just laughable

  2. Enable all “on hit” effects since y need to pass a hit check now

  3. Using Eth at those dmg values is still fine

Even then I don’'t know if this build will be viable… but at least that to start.

Terror zone changes are really bad. I like that Heralds spawn more often but the “insta” part is very bad since they can spawn on your head and the changes to charms is just bad. Why would I even look for higher lv heralds now? Just keep as it was, just more often and safer spawn plus maybe a bit more % chance to drop vs. previous patch.

Demons seem too fragile regarding investment needed. They were too powerful as 1 point wonders but now they just keep dying all the time :confused:

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i agree with you about echoing strike eth and AR stuff.

as far as it makes sense to me, devs can pick:

  1. it’s a physical damage attack that uses durability and requires AR and can apply on hit and on striking effects and crushing blow (and life/manasteal for that matter)
  2. it’s a spell that doesn’t take durability and doesn’t require AR and can’t apply on hit and striking effects or crushing blow (and life/manasteal)

you can’t mix 1 and 2 ><

i actually LIKE heralds spawning near/close/on you and i play hc. their spawn is preceded by the text and then a glowing yellow orb. that’s plenty of warning.

i dont think the binded demons should be able to tank things like ubers/uber ancients, but a increasing their life or bonuses from mastery/oath a little bit would be ok.

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I mostly agree.

  1. ES physical weapon damage needs to be more relevant. I think there should be TWO ES builds; one that focuses on weapon damage and one that focuses on Hex added damage/synergies

  2. TZ changes are bad - yes. The implimented changes are not good - but sunder charms should be like 4-5x more common than last ladder.

  3. Bound demons need like 3x more life WHEN fully point invested; they die too easily now after 40 points.

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