Vendor and respec

Greetings,

I’ve been playing this game for over 20 years. There are still cringy things I find should have been fixed by now…If you accidently sell a Unique to a vendor (yes it just happened to me for the 1st time :stuck_out_tongue: ) there should be the option of buyback, even if way more expensive.

We should be allowed to respec for a fee, not only after finishing Hell Baal and essences. I messed up my rogue and she is only in act 2 Hell. Now I cant hit anything. I already used my 3 respec.

And why do we still have to run to pick up our corpse? Thats just silly. Just make it more expensive to die.

Thank you

anya gives you 1 respec per difficulty, did you use those up already?

Rogues are mercenaries and have no skills to mess up.
You are not picking up your corpse, but your items. Why…for the same reason that heavy armor makes you walk slower…The wishful realism thinking.

Unique buyback would mean infinite SoJ sales and Dclone spawns.
Tokens can be traded also, so there are infinite respecs already.

2 Likes

If you haven’t completed Hell and you’re out of respecs, you should just reroll tbh.

nice one.

11 characters

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I’d say the respecs should simply be farmable on nightmare, rather than require to go through hell.

this seems pretty fair to me. sometimes youre tryin ga new build out and it just isnt hell viable and youve used your specs to try to make it work and it didnt. u should still have to farm for it, but farming hell baal as an underpowered build is awful, and you may not even have access to hell baal. being able to farm the nm versions for essences as well would be nice. could make the odds slightly worse than hell versions since theyre much easier to farm.

It’s funny, because before respec existed in the game, the people who opposed it said it would lead to people demanding free/unlimited respecs eventually. I personally don’t feel strongly one way or the other about it, but I do have to laugh at the fulfillment of their prophecies. :rofl:

2 Likes

I don’t understand the diehards that say delete the character and start over if you misclick. Or accidentally don’t put 1 point in strength because you didn’t realize your dumb make shift ring had +1 strength now you’re carrying that ring around like a bloated corpse until you find a halfway decent one with + strength otherwise you no equip enigma….

Just sell TOA at hell vendors for like 200,000 gold and call it a day. Essence hunting is annoying more than anything anyway

The reason restarting characters was built into the design of the game is because it generates replayability. You can argue whether something so minor warrants a fresh character or just grind more to deal with it, but part of the drive used to be to keep retrying until you achieve the “perfect” build.

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To be fair, it is better for this kind of game to have a proper form of respec, though the implementation they chose was lazy and inadequate.
As for the crowd that wants infinite respecs, it seems clear to me that they would be demanding it even if no form of respec was currently available.

Gold requisites are negligible if you know what items are valuable.
I’d say the ideal would be to rework the respec system in order to make it more favorable to correcting mistakes multiple times and less favorable to completely redoing a build from scratch.

I’m honestly okay with it either way. I see the arguments from both sides, but neither drastically impact my experience with the game because I know how to build well enough.

Yea… how about no? 200k is just selling 6 items to the vendors or 1 run of travincal with just gheeds equipped

3 Likes

Also, getting lvl 99 in 1.09 was much easier. Granted, with the absence of synergies you needed people to rush and let you leech in Cows for a while.

Because we come from a Diablo 2 era where there were no re-specs and that was the process, mule gear, restart.

2 Likes

Idk if you have played online or not but TOA is worth about that now LOL…

Essence drop like candy. I can get 5 festering destruction essence in about 30 minutes of baal farming and the others are easy enough to grab during TZ events or boss hunting.

They are worthless and just tedium. I have had no issues using my 3 akara resets even at early ladder, I’m just saying I don’t want to have to go refarm essence every time I find better rings and gear…

The system only really exists now because it was fan service. It’s annoying to those of us who use them for their intended purposes. I think a very small audience uses them to completely change their characters from nova to blizz to fireball back to nova again. And even if they do do that who… cares? They are doing that anyway under the current system

If you find it so annoying just shove an extra 5-10 points into str or dex and then respec when you find such a good item it is unlikely to be reset.

I play sp after i realized playing ssf online is inefficient time spending because of maintenance.

Okay and SP you put on self imposed constraints. A TOA being worth 200k gold or farming 4 essences should make no difference?

I have a stash tab full of TOA and yet I build new characters. TOA was never stopping this game in character customization. The game is infinitely replayable. And whether you want to start a new character from scratch everytime you miss a point in an attribute field or not is your prerogative.

Being punishing for the sake of punishing was never this game’s intention. Being punishing for the sake of difficulty was. Respeccing adds no degree of difficulty.

There is a design mantra that d2 follows that d3 and d4 doesn’t. In d3 and d4 you feel the powercreep of monsters. Find a new overly tuned item respecc your entire character around that one item. Then 5 levels later you don’t do enough damage find new item change your entire character, rinse repeat. In D2, you find items that are generally useful to you, you might not notice it that much. Then you find a unique that doesn’t fit your build at all and decide that would be a fun character to play. Build a new character to play that build.

Noone likes playing out of their stash. That is enough of a disincentive to make people build new characters, if we abandon the logic of building new characters is fun.

That’s the issue, you want to have the exact amount of strength and dex you need at every moment, rather than being ok with taking a little more than you need in order to not have to change it every time you change an item.
That being said, a points-based respec system would solve this issue. You’d be able to respec just the few stat points you need to optimize your build quite a few times, but not redo the whole build from scratch.

TBH I wish there were no respecs at all. Ultimately it just adds more reasons to make new characters.