I haven’t looked at these forums for long and what I don’t seem to understand at all is why so many people are throwing years of dedication and love for the game away because of a few server issues. I understand you’ll feel frustrated and angry about the situation but a lot of these posts and rants I have seen from people are just unnecessary. Yes, most of the original developers are gone and some people won’t have faith in the newer guys but what most people are forgetting is that these are the same people who recreated Diablo 2 into an absolute masterpiece. I’ve played D2 since I was too young and this game has brought me through so much in life. It’s probably not too far fetched to say I’m not the only one, being able to switch away from the world and build this character alongside of an incredibly written story as well as meet people online and build friendships with complete strangers. We as a community have all grown with this game, our life’s have changed, yet the feeling from this game is more nostalgic and exciting then anything else I’ve ever played. Long story short, there have been problems with the launch and servers but can you just take two minutes to sit back and appreciate how much work is going into this whole project. The developers are people just like us, they’ll be swearing, angry, upset about this whole situation just as much as you are - they’re not cold, heartless people who don’t care about the community and just want money. These people have no doubt been working all times of the day and night to make hard decisions, work with the situation and bring solutions for everyone. Yet all they will hear is how bad the game is, how they don’t care, how they’re doing nothing, how your life has ended now that your character has been rolled back again. Crying about your character isn’t going to do anything for the situation. Yes it’s kind if annoying, I’ve had that exact same problem myself. I’ve lost progress and gear but at the end of the day, this game is so damn worth it because it won’t be like this forever. If any of the developers read this, we’re not all angry, we love you guys and wish you the best with solving any issues you have and further projects you’re working on. I’m not here to argue and fight with anyone, I’m just making a point. Someone needed to say this because all these posts consist of is anger, negativity and attempts to shame the developers.
you are either too naive or haven’t even bought d2r. The server is down everytime when we off work and weekends, and it has been happening EVERYDAY !
“they’re cold, heartless people who don’t care about the community and just want money.”
- Exactly who they are !
This is ridiculous. Maybe it would applicable for blizzard back in the day but Activision is wearing the pants now. Why keep simping for corporate vampires when all they want is your money. They didn’t anticipate the demand for d2r and half-assed the development. They should have pulled people from working on diversity shooter 2 (which will likely bomb) to help with this. D2r was an underplayed trump card to get out of the mess the company is in and they’re totally blowing it. But I guess they have to deal with more important issues like appeasing the weirdos from Twitter who dont play video games.
I pre ordered it and I’m not naive, I have kids as well as other priorities so I don’t have loads of time to play. When I do, I wish I didn’t have to think about it all and could just play. I have had times where I’ve been kinda pissed off and left in the dark when the blizzard Cs eu twitter isn’t updated. But I’m not just going to turn my back on something I’ve dedicated so much time into so early into the release.
I think you need to stop thinking about yourself for 5 minutes and appreciate the fact that despite all the s*** the devs are getting, they’re trying damn hard to fix this for everyone.
Put yourself in their position for 5 minutes. Imagine waking up every single day and getting nothing but harassment from people, you go to work and have nothing but pressure from a whole player base as well as the management and everyone else, just because the game has been so popular, the servers are going crazy.
The feedback these guys are getting for it all is down right disgusting.
You could have stopped after a few sentences, right after you started professing your childhood love for the game. That’s just screaming bias to me and if you want to keep your rose-colored glasses on, cool. Stay over there.
There are serious problems with the game and without the complaining, nothing will get fixed. We aren’t even allowed to post in General forum so where are they going to put it all? Here. Which apparently doubles as the forum’s trash can with how much attention they give it…
What a terrible take. It’s your opinion, fine. I would argue that when you buy a product, it should work. They had alpha and beta to fix these major glaring, game breaking bugs and server issues and they didn’t. It’s been almost a month since release, this should be fixed by now.
It’s obvious that Blizzard did not put the correct developers and project managers on this project. They have no idea what they’re doing and are even making things worse as they try to fix issues. It’s not necessarily on the devs so much as the senior leadership team at Blizzard.
All of the bad feedback they’re getting (as a company) is 100% warranted. Do not defend this terrible company, they would not defend you.
Oh I am sure the developers are working hard to fix it. I feel sorry for them too and appreciate that.
The problem is not that the few trying to fix it are not working. It is when the problem is this serious, it seems like Activision is still only willing to put the limited existing resources into it.
Too much traffics? Queue system instead of scaling up the servers. Getting more experts into fixing it? Nah, we ain’t paying extra, these guys have paid already and they can wait. I will leave this whole thing to those few devs only.
And if the issue was pindleskin runs, why not a more strict game creation limitation? Eg. Create no more than 3 games every 20 minutes. More shared tabs so less mule…
I think we can all appreciate the team’s dedication to resolving issues. I know passionate developers still exist! Most of the complaints are warranted and are not directed at them. The problem is gamers are no longer directing games. Empty suites are.
Unfortunately people can’t understand that the servers are okay, but the problem is that they are full.
Quite a few games have this issue but they a queue system, Diablo 2 however never had this implemented.
They’re creating a fix and the sad people with realize that it’s because so many other people that love the game are the reason why servers are full
You are uninformed. They implemented a queue on the backend server but only support it on PC at the moment. So the console version can’t wait in queue because it doesn’t know how yet, which is comming in next patch.
All confirmed by bluepost.
They announced the same fix coming to console just slightly after the pc one. Usually because said fixes go through Sony as well.
Not uninformed maybe just a better understanding on the topic
While I understand your sympathy to the game developers, however competency was the issue of this case. Based on the server’s entire month’s horrendous performance, it didn’t look like the company put much effort into preventive measures or planning. It also makes me think that if they are willing to recreate this game with such effort, then at least refine the game to prevent these things from happening before its eventual launch.
I’ve been playing diablo games 20 some years ago and I get it, Diablo2 is not something that every one plays nor it’s more popular than any other blizzard games now but have some professionalism and make sure all your products are been treated with the same quality.
DONT PRE BUY GAMES!!! When will you simps learn. Especially from activision thieves.
No you don’t understand. This is not a fix, if you are implementing new protocol between server/client you patch the clients and servers at the same time.
So they should have waited so they could patch all clients at the same time instead of locking out all console players.
They did this exact same thing 20 years ago. Regardless of who’s wearing the pants now or whatever it is that makes you think they get a free pass, they knew this would happen. It’s not just an oopsies it’s a full on failure of any kind of progression in customer care for literally 20 years. That’s not even an exaggeration either, 20 years ago they had the same bnet server issues, created a queue, had long wait times, etc. How do you go 20 years and millions upon millions of dollars in profits and not correct these kinds of issues!? You’re saying oh poor devs they don’t deserve this…bull. It’s like they brought the original D3 team back to ruin another Diablo title. They had all the information anyone could want to make and release a good game and they still managed to F it up utterly and completely.
Instead of waking up with all this fabricated stress, they could’ve pushed the game back a few months, there, no pressure.
While I respect your opinion, I disagree with it. Imagine if you paid $40 for a haircut; and expected a fade and they gave you a half a bowlcut. Then tried to tell you well, it’s still a functional haircut, and we’re working on the rest…. How would you feel. I’m guessing you wouldn’t pay the barber. Now imagine the barber already had your money and didn’t have to give it back, or finish your haircut- that is precisely what’s happening here
Its not server issues that people are so pissed about. Server issues happen at launch, its kind of a way of life with todays gaming. I mean people were not happy with it, but not torches and pitchfork mad.
The fact that Blizzard decided to patch PC and lock out console players is the problem. We all paid the same amount for the game.
Blizzard basically told console players “Thanks for the money, now piss off”
Apologist like you are the reason they pull this kind of crap and feel they can get away with it.
dudes had months to prepare for this, probably with many of them twice or more the salary of others here. The upper’s are probably making 6 figures easy in a company that worth 20+ billion. So you are telling me, I shouldn’t be mad at them. Maybe, instead of holding meetings all day and probably had internal testers that actually played the game, it wouldn’t be so bad. You have kids, so would know how it feels to pay for a kid’s program for them to have it closed every day. how would you feel? would you still stand by them and say people are giving them s***?
As a 20+ year blizzard player myself, I really hear you man. I agree with some of what you said too.
There is a d2r team pouring their heart into this game that did absolutely incredible in their remake. And the explosive community feedback for them must be gut wrenching and super personal. We as a community need to recognize this.
That being said, the devs and higher ups, and even members of said team, all had to of seen this coming in some sort of way.
No way did they launch after appropriate testing and planning and have this as ‘unexpected’ - full month so far of server overload problems and still no clear resolution in sight.
I think most of us veterans… who have probably survived this long in the real world because of some of these games … are just staying it’s too bad.
This could have gone so much better. The d2r team absolutely nailed this game. 10/10 in terms of a straight up remake. Console issues aside, this game is better than I could of ever hoped or dreamed.
And they threw so much of that away with what appears to be shotty business practices … overselling copies or not having a server that can support the load we all knew was coming.
There really isn’t anymore to it than that. Copies sold = player volume = server load
Amazing game. Terrible launch. Terrible planning and no care for us, even after all these years of dedication and helping build their company into what it is today
And we’ll still be here tomorrow. But we definitely won’t forget this for D4