Two new ladder only unique items:
Golden Arrows
Quiver of Arrows
No Level Requirement
Unlimited Quantity
(+1 Per Character Level) 1-99 % Extra Gold From Monsters (Based On Character Level)
Adds 1-20 Lightning Damage
Bolts of Steel
Quiver of Bolts
No Level Requirement
Unlimited Quantity
(+1 Per Character Level) 1-99 To Maximum Damage (Based On Character Level)
Knockback
(these two items can only drop from level 85+ monsters)
New Class Specific Runewords:
Zakarum’s Flame
4 Socket Paladin Shields (Paladin Only)
Vex + Um + Shael + Um
3% Chance To Cast Level 33 Fire Golem When Struck
+100-200% Enhanced Defense (varies)
20% Faster Block Rate
All Resistances +55
+1-6 Enchant
+1-6 Fire Mastery
+5% To Maximum Fire Resist
Zealous
3 Socket Claws (Assassin Only)
Gul + Ohm + Nef
Level 10-15 Concentration Aura When Equipped (varies)
+350-450% Enhanced Damage (varies)
20% Bonus To Attack Rating
+10 To All Attributes
Knockback
+4 Zeal
40% Extra Gold From Monsters
Rogue’s Way
4 Socket Amazon Bows (Amazon Only)
Shael + Nef + Ko + Sur
3% Chance To Cast Level 15 Burst of Speed When You Kill An Enemy
5% Chance to Cast Level 12 Heart of Wolverine On Striking
+290-340% Enhanced Damage (varies)
20% Increased Attack Speed
+1-6 Increased Speed
+10 To Dexterity
Hit Blinds Target
Knockback
Head of the Horseman
2 Socket Shrunken Heads (Necromancer Only)
Zod + Lum
Level 6-10 Vigor Aura When Equipped (varies)
50-60% Increased Chance of Blocking (varies)
30% Faster Block Rate
Damage Reduced By 15%
+1-6 Valkyrie
+1-6 Shadow Master
+10 Energy
Indestructible
(granted summons die if item is unequipped as you would no longer have that skill)
Eye of the Storm
3 Socket Druid Pelts (Druid Only)
Cham + Io + Ber
33% Chance To Cast Level 4 Slow Missiles When Struck
+100-130% Enhanced Defense (varies)
+15-20% To Cold Skill Damage (varies)
+10 Vitality
Damage Reduced by 8%
+10-15 Cold Mastery
+1-6 Holy Freeze
Cannot Be Frozen
(Holy Freeze is not an active aura, you must equip the aura to use it)
Fool’s Gold
3 Socket Barbarian Helms (Barbarian Only)
Lem + Ist + Pul
+130% Enhanced Defense
+2 To Warcries (Barbarian Only)
50% Extra Gold From Monsters
(+1 Per Character Level) 1-99 % Extra Gold From Monsters (Based On Character Level)
25% Better Chance of Getting Magic Items
(+.5 Per Character Level) 1-49 % Better Chance of Getting Magic Items (Based On Character Level)
+1-6 Telekinesis
Fire Absorb 25%
Repairs 1 Durability In 5 Seconds
Hello
2 Socket Orbs (Sorceress Only)
Hel + Lo
+1-2 To All Skills (varies)
+20-25% Chance to Block (varies)
20% Deadly Strike
Requirements -20%
+1-6 Iron Skin
+10-15 Wake Of Inferno
+2 To Mana After Each Kill
Item Balances
- Phase Blades can now spawn as Ethereal
- All Weapons can now be spawned with a minimum of 2 sockets
- Bows and Crossbows can now spawn as Ethereal
- Unique items that have the “Indestructible” modifier can now spawn as Ethereal
- Grief: Damage +340-400 (varies) ----> +340-400% Enhanced Damage (varies)
- Enigma: Teleport —> Teleport now always costs 20 mana per cast when used by non Sorceress classes
- Tyrael’s Might: +50-100% Damage To Demons (varies) ----> +3 To All Skills
- Veil of Steel: -4 To Light Radius ----> +3 To All Skills
Class Balances
Amazon:
Penetrate Changed to Bow Mastery
Required Level: 1
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack Rating +% | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 210 | 220 |
| Damage Bonus +% | 35 | 39 | 43 | 47 | 51 | 55 | 59 | 63 | 67 | 71 | 75 | 79 | 83 | 87 | 91 | 95 | 99 | 103 | 107 | 111 |
| X% Chance of Critical Strike | 3 | 6 | 9 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 17 | 18 | 18 | 19 | 19 | 20 | 20 | 20 | 20 | 21 |
Pierce Changed to Spear and Javelin Mastery
Required Level: 1
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack Rating +% | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 210 | 220 |
| Damage Bonus +% | 35 | 39 | 43 | 47 | 51 | 55 | 59 | 63 | 67 | 71 | 75 | 79 | 83 | 87 | 91 | 95 | 99 | 103 | 107 | 111 |
| X% Chance of Critical Strike | 3 | 6 | 9 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 17 | 18 | 18 | 19 | 19 | 20 | 20 | 20 | 20 | 21 |
Assassin:
Blade of Sentinel: 3/8 Weapon Damage ----> removed this modification, skill now uses 100% of the weapon damage.
Blade Fury: 3/4 Weapon Damage ----> removed this modification, skill now uses 100% of the weapon damage.
Blade Shield: 1/4 Weapon Damage ----> removed this modification, skill now uses 100% of the weapon damage. No longer uses durability from weapon.
Necromancer:
Poison Dagger changed to Poison Dip:
New effect: Adds poison damage to any weapon.
Barbarian:
Increased Stamina changed to Bully.
Effect: Chance to deal a Crushing Blow and cause Open Wounds with same hit.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Increase % to Deal Crushing Blow and Open Wounds | 12 | 21 | 28 | 35 | 40 | 44 | 47 | 49 | 52 | 54 | 56 | 58 | 60 | 61 | 62 | 64 | 64 | 65 | 66 | 67 |
Sorceress:
Hydra: *Increased rate of which Hydra shoots bolts of fire by 100%
*Decreased Duration to 5 Seconds
*Removed Casting Delay
*You may only have 8 Hydras at the same time
Druid:
- Spirits now have 95% Damage Reduction and 95% Resistance to all Elements
- Can now shapeshift between the two transformations without the need to transform back to human form
Paladin:
Vengeance: This attack now always hits (ignores targets defense)
Conversion: This attack now always hits (ignores targets defense)
Sacrifice: Damage to Self changed from 8% to 2 %
Smite: No longer can deal crushing blow
Concentration: changed damage modifier to Blessed Hammer from 50% to 25%
General Balances:
Increased Damage reduction cap from 50% to 60%
Lowered Maximum Resistance cap from 95% to 85%
New Resistance modifiers to NM and Hell modes:
NM resistances from -40% to -100%
Hell resistances from -100% to -200%
Increased Walk Run speeds across the board by about 25%, including both players and monsters