Treachery Act2 Might Merc graphics stay faded even after Fade wears off

When using Treachery on an Act2 Might Mercenary, the merc graphics are permanently faded even after the Fade spell wears off. No way to know without looking at the merc stats window.

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I’ve run into this bug as well, it also occasionally happens with other states like poison where the merc stays green permanently (in that game instance) even after talking to a healer or feeding him an antidote. He’s not actually poisoned but just appears to be, similar to what you’ve described with Fade.