The most difficult part of this game is trading items for items with no currency. Well I’m here to suggest we implement just that. For the sake of this post lets call the currency D-Bucks. The only thing that seems to have value is the runes as far as currency. What we need is an NPC where you can exchange any rune for a predetermined value of said currency and vice versa. I.E you can exchange a Pul rune for 200 D-Bucks or exhange 200 D-Bucks for a Pul Rune. This will revolutionize trading as you don’t need to stockpile 2 pages of runes. All D-Bucks generated will come from runes found in the game and therefore can be transformed back into those runes.
Actually trading items for items is not very hard. The barter system has been around since before the dawn of modern civilization.
True. But this system is a pain in the a**. Anything to simplify it, I will be glad.