I don’t understand your argument. How would having time fixed shrines prevent you from removing curses when you find a shrine?
Hehehe, you know I had a similar idea. You know how curses and effects in general last longer in Hell mode? I was thinking that shrines effects should also last longer in Hell mode to encourage new players to play in Hell mode.
I also think stamina shrine should also increase your speed to a flat 100% throughout its duration.
I already said I assumed he meant they wouldn’t affect each other. Meaning they couldn’t overwrite each other. If curses can’t overwrite buffs because they are now on a different system it seems logical that buffs couldn’t overwrite curses. But that’s not what Rev was saying.
It’s just whether you make it a two way street or a one way one.
It’s hard to assume that you’re actually this dumb and not acting dumb on purpose. You cut out the argument because you can’t argue against it:
FROZEN AND DECREPIFY ARE ZERO SUM DEBUFFS.
There isn’t a range, like when your resistance are debuffed. Your gear isn’t combatting these effects to variable degrees. There is only being affected or nullifying the effect. There’s a good reason why “Half Freeze Duration” is useless but “Cannot be Frozen” is mandatory on melee. Being frozen or decrepified nullifies a melee build. That’s why these are bad mechanics.
For the love of anything holy, try to learn something from people who understand the game better than you.
this is completely wrong
your IAS and FRW on gear and weapon ARE ALWAYS combatting/reducing the slow effect of decrep and HF
for example, a frenzy barb with a 30% grief pb, a beast BA and 40% ias from gear will start with 6.5/aps without any frenzy stacks and end with 5/aps with just 10 stacks of frenzy, this against HF or decrep
and if you remove any of the gear mentioned and keep the stacks you gonna lose the 5aps BP
the slow effect and FRW follows the same logic, one can stack so much frw that the effects of HF and decrep would hardly be noticed, if
that said…
i dont know where you came from
but its clear that you lack basic game knowledge to be able to make any comments worthy of any attention
but im cool with that
play your game
have fun, thats all that matters in the end…
…but never, NEVER again imply that you know anything about this game
It’s over your head, put the big font and bold letters away and just stop. The rest of us will discuss what can actually improve the game. I’ll give you a hint that will further elaborate why your comparison are terrible: IAS works off of breakpoints, resistances do not.
You’re so desperate to save face instead of admitting that you’re wrong that you’ve entertained the idea that IAS should be ultra stacked to compensate for potential decrepify effects. It’s pathetic.
sry, but you are the only one saying crap here, no one is on your side on this
so what? just open a thread asking them to replace the BP system with the time system they developed to emulate BPs in d2r
also, this doesnt change a thing about this…
…being completely wrong
but im not and when i am, i do admit as i ve done some times in these forums
change the off hand grief to a beast for a frenzy barb = ultra stacked ias
I already know that you missed the point, you don’t need to keep reinforcing it. Bold text and enlarging the font on your bad takes doesn’t make them good.
Right, you don’t understand why breakpoints make IAS much different than resistances. You don’t understand why frozen and decrep are zero sum debuffs, because you most likely don’t understand that concept. I’m sure I’ll get to see this post chopped into quote bits while you continue to ignore the point.
its you who cant accept the fact that actually exists resistence to ias and rfw slow despite your blatantly wrong claim
our gear IS combatting these effects to variable degrees the same way extra res is combatting conviction
yeah, its basically jankenpon but what does this has to do with removing an mechanic, and in consequence making an already easy game even more easier without necessity, instead of implementing more ways to deal with it?
forget it, i already adressed this point…its just that you want to simplify the game to meet your non-stop FTL needs
I honestly suggest stopping trying to discuss this with him. The fact that he keeps getting back to the notion that it makes the game easier shows that he isn’t going to listen to your arguments. As a rule of thumb, if someone uses that argument in a discussion, it’s no use debating with that person, which won’t listen to you and just claim to debunk your points without trying to understand your point.
I’ll disagree that the Decrepify curse needs to be removed from Oblivion Knights. I’ll say that, in this specific case, they only cast it when they are in melee or close to melee. You can play around it by only closing in to go for the kill and using stun to lock them from casting the curse.
That being said, Baal is way more frustrating with this, as it guarantees getting cursed for characters that go into melee in the throne room, even if you go for the kill. The only way to avoid this is to lure the monsters out of his range, which I believe is bad gameplay, especially with the mummies that seem to move at random. (I’d add that the super-unique mummy needs to have something that displays its aura.)
removing curses from mobs will in consequence make them less dangerous, a game where some classes can clear it naked, where the hardest pve content can be done within 24h of play time, even less
this is the only objective effect of this idea of removing decrep and HF from mobs
me finding it great while him finds it boring are the opinionated part of this discussion, thats why i asked…
i didnt listened or undestand?
i even agreed with him to some degree
but he felt the need to go full ad hominem…
It’s like you want to miss the point.
and than he said…
Your gear isn’t combatting these effects to variable degrees. There is only being affected or nullifying the effect.
right after saying…
For the love of anything holy, try to learn something from people who understand the game better than you.
when every single IaS calculator out there shows that IaS direct counteracts decrep and HF slow…
so yeah, i had to bust his unqualified a$$
bc he is that kind of people that claims and pretends to know something they clearly dont while bashing others for it
anyway, you dont have to be unfair just bc you guys are sitting on the same spectrum of desagreeing with me