The original D2:LoD manual!

For whom it may concern, the PDF for the original manual for D2:LoD can be found on the internet archive. I don’t know if linking it here is allowed but search engines are your friend (not necessarily the big tech that makes them).

I’ve been perusing it while playing an ancient patch of the game in a windows 2000 computer, it is a very nostalgic experience.

I have the original manual still and i can assure it’s not something Enigma & sorc fans would like

It clearly states that teleport is a situational evasion skill and not spam movement skill

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Isn’t it fun when you make a perfectly wholesome thread about reminiscing about the old times and the first comment is someone using it to take a jab at someone else?

:roll_eyes: :roll_eyes: :roll_eyes:

Well should be obvious why sekscalibure has had to change his screen name multiple times and everyone still knows his bs

alright, which page(s)?
I’m looking at the manual right now.

.

Page 67

Though not suitable for larger distances, a Sorceress can make good use of this spell for evading capture

Teleport was a very simply designed skill in Diablo 1 and 2, it spends a set amount of mana to move your character and has no cooldown, and that made it spammable. The devs maybe didn’t intend for it to be used to zoom around maps but regardless of their intent, they designed the skill in a way that allowed such play.

“Don’t hate the playa, hate the game” - Ice-T

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The LoD manual only has 32 pages.

You’re looking at the D2 manual.

No, it doesn’t.
Not even the text you quoted. It says nothing about the frequency it can be used and gives two example of how it could be used, one you quoted (a Sorceress can make good use of this spell for evading capture) and one you ignored to twist the meaning. And it doesn’t say anything that it’s the whole intended purpose.
And the quote continues, and “otherwise inaccessable areas” goes in the direction of movement skill.
And if you really wanna get literal, then “for evading capture” doesn’t make sense since none of the player chars get captured, only killed.

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manual or strategy guide? manua’ls pretty boring

And we already clarified that this is not true the last time. The fact does not change only because you repeat your nonsense

Crazy how it lists a use case but doesn’t use the word “situational” at all.

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