I created this topic to prove a point which will reveal itself through the replies people leave.
Regardless if you are for or against keeping Enigma, let me point something out and then propose a very rancid scenario.
People are acting like Enigma is the only runeword that gives another characters ability (in this case Teleport)
This is for the people who want Enigma removed…
Why is Enigma’s teleport such a problem for people? No one has an issue with Amplify Damage or Life tap, or how about items that give charges…what about Fanatisim (A Paladin only skill) for Zons
I fail to see what the issue with Enigma giving Teleport, when there are other runewords that not just give ridiculous passives, but have disgustingly high levels as well.
This is for the people who are for keeping Enigma,
What if there was a runeword granting a character +1 Blessed hammer. how about +1 smite or +1 Charge? You seriously going to say with a straight face, you wouldn’t have a problem with that situation when people start nailing you with Barbs… come on…?
Face it, every one of you arguing to keep Enigma would be completely against +1 Blessed Hammer or +1 Charge and would complain for them to be removed, while everyone who wants to get rid of Enigma would be building barbs to use Smite and Charge.
People are always unhappy with something and will cherry pick through the details ignoring everything else that is similar.
I would love a pair of boots with +Charge on them.
What you smoking?
A Smite giving shield would be cool too.
Oh a chest armor with the Zon Dodge moves would be cool.
How about, all the Uniques with +1 Skills over lvl 40 get changed to +2 (except Highlords, and BK Ring) Skills instead, so its not jus the rune words with +2 skills on armor and shields.
The bonuses granted by items that give +1 to skills do not apply to items that give the effects of skills.
+1 to teleport doesn’t grant you the skill itself, it grants the affect of it. Therefore a +1 to teleport without the actual teleport skill, does not get the bonus from an item that gives +1 to all skills. While it might show in the icon as being increased, it isn’t actually increasing the power of the effect of the skill granted by an item.
I’m not going to answer questions or address people who cannot formulate exactly what they mean. There are way too many people who purposely word what they’re saying so vague that any answers get used as ammunition to argue later on about what was said and people butchering replies to make it appear people are saying something they never did and not keeping things in context and with the conversations they belong with.
So if you want me to engage in conversation with you, then you need to define exactly what you’re asking, exactly what you mean, and get a real good understanding about the difference between a SKILL and an item granting the effect of a skill.
See this is what I mean by people purposely word their reply so poorly just so they an use it to argue with someone later.
This person purposely left out he is explicitly talking about the teleport test being done with SORCERESS wearing Enigma but he purposely left that information out. He also purposely left out what character he did the battle orders from. He also doesn’t show anything else interfering with that.
This is done so his reply is set up to get people believing that his test applies to any character wearing enigma when it doesn’t.
According to that situation it means that a Grand charm that gives +1 to all barbarian skills would also apply to both skills on the CTA as well.
The effect of a skill does not grant you the skill itself, +1 to ALL SKILLS only affect the skills themselves not the effects of skill granted by an item.
This is why a +1 to all skills to not affect CHARGES on an item not does a charm with + to a skill in your inventory work either.
I’m not sure what you’re trying to convey RandyBoggs. Items that increase ‘‘to all skills’’ will increase the level of Teleport granted by Enigma. Is there something more technical that you are trying to tell us?
According to everyone replying there reply wouldn’t stop at just + from rings then because
A Grand charm that gives +1 to all barbarian skills would also apply to both skills on the CTA as well as those are barbarian skills.
you can’t say a +1 to all skills and a +1 to all class skills are different because the end result is the exact same thing…Everyone is saying you do not need the skill itself to get a bonus from something that only applies to the skill itself and not the effect of the skill. So you cnnot then say the +to all skills from a BK ring works on a CTA, but then say a GC to all barb SKILLS doesn’t work because it’s the same thing.
The effect of a skill does not get granted a +1 bonus that applies to the skill itself. This is why a +1 to all skills to not affect CHARGES on an item not does a charm with + to a skill in your inventory work either.
There is not a grand charm that applies +to class skills, only individual talent trees, and those charms wouldn’t benefit enigmas teleport. No one is claiming that…
I’m not sure anyone is talking about charges on items, we’re discussing enigmas teleport and cta.
Simply put, +all skills benefits CTA and Enigma. +class skills would not. No longer care to convince you. I don’t care if you don’t understand the mechanics. Gimp yourself all you want.
No one said that either. So stop rewording things then applying what I said to places it doesn’t belong…
You can’t then say the +to all skills from a BK ring works on a CTA, but then say a GC to all barb SKILLS doesn’t work because it’s the same thing.
Just to be clear that troll purposely took what i said and reworded it and then rearranged it to make it appear as though i said something I didn’t.
he went out of his way to take what i said about barb GC which would give + to the CTA skills and ignore it and started talking about enigma an teleport saying the barb GC doesn’t apply to teleport which isn’t even what was said.