Switch Experience gains

IDK if this has been discussed yet but i recently saw a post of the breakdown of the experience needed and the number of runs for each level from 90-99.
And as a Switch player ive started to notice the handicap that our community has when it comes to this as well as drop rates due to our platform only supporting a maximum of only 4 players.
We literally have to do twice as many runs to achieve levels that PC players can achieve with 8 players.
That accompanied with the lack of lobbies and the way switch transitions from game to game and having to add each friend individually creates a much longer and different experience of D2R that is very offputting.
Along with all of this there is other issue’s aswell, The Dclone issue, im reaching 600+ hours and i know this is nothing compared to other’s but ive never seen one Stone of jordan has been sold to merchant’s message.
Also we all understand that with more players in a game the drop chance is increased accross the board, but the stark reality is there is a huge difference between a maximum of 4 players compared to 8 players.
And the experience is vastly different and much more difficult to achieve certain things.
My Hope is that somebody in the Development Team will see this and help us over here on Switch.
Thanks and have a great day.

2 Likes

When the consoles name is solid life advice.

Seriously though.

Play single player offline and up the players to 8 in the settings. You guys have that ability right?

Yes we do have players 8 offline, but doing this removes the ability to trade items.

What do you want? A software company can’t give your Switch some computer growth hormone to get it up to snuff.

Gotta pay for those polygons.

Want the challenge of Lvl 99? You got it. I’m playing the Hardcore 99 in single player on a PS4. Join the friggen pain train and get after it! :japanese_ogre:

1 Like

I use to be on OPs side, until i read this other guys comments. What a beast

Switch only has 4 players max on multiplayer? thats tough