Disclaimer
- I know nothing about software programming.
- I know nothing about game development.
- I know nothing about consoles or console controllers.
Terminology
In this thread, I use the term “containers” to refer to areas where Skills are bound. For example:
- Left Skills Container refers to keys that can be bound to the left mouse button and the associated Skill Tree that pops up when you manually assign the keys.
- Right Skills Container refers to keys that can be bound to the right mouse button and the associated Skill Tree that pops up when you manually assign the keys.
- Quick Cast Container refers to keys that can be bound to the Active Skill Bindings Bar.
Before Version 1.1.67358
Before the latest Patch we had Skills that could be bound to the Left Mouse Button or the Right Mouse Button:
Version 1.1.67358
We now have a Quick Cast feature and its associated Active Skill Bindings Bar. Unfortunately, Quick Cast is linked with the Right Mouse Skills.
Current Behavior
Since Quick Cast is linked with the Right Skills Container, pressing a Quick Cast key temporarily replaces the Right Mouse Skill, disrupting that Skill.
This behavior can be devastating for some Classes. For example: The Paladin. If a Paladin has an Aura bound to the Right Mouse Button and Quick Casts an attack Skill, the Aura is disrupted until the Quick Cast key is released.
Edit:
Quick Cast Skills are also linked to the Left Mouse Container. The behavior is the same. If you have a Skill that is bound to the Left Mouse Button and Quick Cast another Skill that can only be bound to the Left Mouse Button, the Skill currently on the Left Mouse Button will be temporarily replaced by the Quick Cast Skill.
This just reinforces why I think Quick Cast and the Active Skill Bindings Bar should be given its own “Container”. (Thank you, @TheTias)
Suggestion
- Put Quick Cast Skills in its own, separate Container.
- Skills that are bound to the Left Mouse Container can only be enabled by those keys.
- Skills that are bound to the Right Mouse Container can only be enabled by those keys.
- And Skills that are bound to the Quick Cast Container can only be cast by those keys.
Of course, there would have to be some restrictions:
- An Amazon Archer (Bowazon) can put Magic Arrow on the Left and Right Mouse Buttons. Pressing either button will allow them to cast Magic Arrow. It should also be allowed on the Active Skill Bindings Bar. This would allow the Amazon to Quick Cast Magic Arrow as well.
- However, some Skills are not allowed on the Left Mouse Button. For example, with the Paladin, Auras would only be allowed to be bound to the Right Mouse Button. This way Paladins could change Auras on the fly without disrupting other Skills. Aura Skills would not be allowed to be bound to the Left Mouse Button or Quick Cast (Active Skill Bindings Bar).
I’m sure I’ve forgotten something. And I’m sure I haven’t thought of everything. I’m only brain-storming at the moment.
Everyone is welcome to offer tips, suggestions and additional information to help improve the Quick Cast feature that has been implemented. (There’s so many players, so many Classes, so many builds, and so many play-styles).
In the meantime: Good luck and good hunting!