Still able to run through closed doors in 2.5

Though it was stated to be fixed in patch 2.5 (finally!!!) the bug still persists. Particularly, in the Halls of the Dead and Tal Rasha’s Tomb.
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Doors have always been glitchy even in the original. Especially the doors between the Outer Cloister and Inner Cloister to the adjacent areas. Half the time they show closed even after you click on them and can walk through them. The Maggot Lair doors half the time dont even work. A couple days ago I kept getting pulled back to a door in an eternal loop because I kept trying to walk through it (open) and it kept registering I couldn’t pass through.

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Exactly. Doors have been glitchy for over 20 years now, but official 2.5 release notes state they have been fixed. I would not raise this ticket if they were really fixed.

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