I have a few BURNING questions that need community help.
Poison Nova Necro (alot skill point left)
Normally what skill to invest after maxing the neccessary skill?
Ald put 1 all the way to lower res, revive and summon resist.
I google, soome say corpse explosion, some say skele and some say skele mastery.
Which is the best?
Blizzard Sorce
What to invest after maxing the neccessary skill?
Cold mastery lvl 27 (base lvl 7) -150 enemy cold resist
Dual Dream Pally (FOH Build)
How Holy Shock skill Tree work with dual dream equip?
What if my aura skill is holy shock with dual dream, which one will override which one?
Dual Dream skill add up lvl 30, skill tree max (lvl 37)
Poison Nova Necromancers only need 60 points to max Poison Nova(plus Teeth/CE prerequisites) and then another 7 points to grab Lower Resist curse. That leaves them with a considerable amount of flexibility in what they can spend their remaining points on. What I often do is plop 20 into Skeleton Mastery, 1 into Revive, 1 into Summon Resist and basically roll with buffed Revived monsters that I slay with Poison Nova. The Revived act as a summon meat shield, protecting the Necromancer from threats. Then I dump remaining points into Corpse Explosion since every point increases its AoE.
As for Blizz Sorc, you have roughly 25 points to spend after grabbing Warmth, Static and Teleport in the other two trees. I’d recommend plopping 1 point into Cold Mastery(+Skills should put you at roughly level 20(even higher with Cold Skill GC’s) for -115 to enemy Resistance. That’s more than enough to melt anything not Cold Immune and send any broken immunes into the red. Remaining points into a Cold Armor and Static Field to increase its AoE.
Finally for Tesladins, Dream Helm and Shield “stack” in that level 15 + 15 = level 30 Holy Shock aura. It’s best to roll with Conviction aura so that all that elemental damage can be amplified while breaking Lightning Immune monsters. If you’re aura on right click happens to be Holy Shock, I would think whichever aura is higher takes precedence but why would you bother doing that anyway?
Revive AI is still absolutely garbage. It’s honestly not even worth the 1 point. 3 minutes duration and they run around aimlessly for 2:30. Only revives will be fighting monsters only to disengage and run around aimlessly to pull more adds…
Really need Teleport for revives to be semi competent
Not sure about the FoH part.
As others have mentioned, Conviction is key, level 25 (total) if you can get there.
Also, Resit Lightening and Salvation boost/are-synergies-to Holy Shock, and I find Salvation quite useful when dealing with lightening clowns and fireball birds. (whatever they are called).
I’d also suggest getting Holy Shield way up there… which by default means you now have access to Smite. Defiance is Holy Shields synergy I only have 1 hard point there, not sure if that was smart…
I also went down the Zeal road, 9 total points, with 11 total points in Sacrifice, Zeals synergy.
Up to you, but I also find Cleansing and Redemption worth having… 1 maybe 2 hard points each.