Everybody has heard about getting rid of the charm problem by having a specific inventory for them
But this only affects the space in your inventory
What about making charm(s) a semi-deterministic way of completing your build
All that while taking less space
Sinking unique items
And sinking runes
And by making a useless quest item into a handy artefact
Horadric scroll is now used as the vehicule for the charm mechanic
There are no more magic charms clugging your inventory
Crafting it is pretty easy, but can be costly
Each rune give the charm a specific perk, some with roll variation
Unique scrap/essence/core* are used as reagents for this process granting various degrees “bricking” odds. 40%,30% and 20% respectively
Once bricked, your Horadric scroll cannot be modified further
Transmuting a Hel rune with the Horadric Scroll erases the modifiers and make it a blank slate again