Shadow Warrior/Master

I think these should be overhauled. Here’s the suggestion

Shadow Warrior
This one is tankier. Comes with more hit points than the Shadow Master, higher base defenese.

Has all martial abilities equal to 1+(1 per 2 levels in shadow warrior), as well as claw mastery and weapon block. Additionally, has constant effect Blade Barrier, Fade and Venom equal to 1+(1 per 2 levels in Shadow Warrior).

Synergies:
2% Resist All per point in Fade
+1 Evade per point in Burst of Speed

Shadow Master
Less hp and defense than Shadow Warrior. Their traps are independent of the Assassin’s.

Has all Traps abilities equal to 1+(1 per 2 levels in shadow warrior), as well as claw mastery and weapon block. Additionally, has constant effect Burst of Speed and Venom equal to 1+(1 per 2 levels in Shadow Warrior).

Synergies:
2% Resist All per point in Fade
+1 Evade per point in Burst of Speed

Thanks for reading,
Floopay

What makes you think so?

Which Affinity synergy system rework does by making minion skills synergize with eachother
And also provide way better skills to you clones