Sets with changes look weak on paper

Iratha is already one of the best sets and got buffed.
I am also actually glad that they didnt change elite sets. Thing is we can now up sets pieces, and buffing some of the elite sets right now, may result in some really broken things. For example Hvanin with CV is already perfectly fine for Hell, Trang Armor is now borderline broken.

1 Like

I must admit, I was a bit stoked to see the singular change to Iratha. I’m running a self-found Fire Ranger with that set in Hell, and although I have a weapon with Explosive Arrow I’m still missing Piercing Attack. :+1:

1 Like

I used to wear it on my low level PK paladin :smiley:

1 Like

Here’s the funny thing, people who actually play the game know which low level stats are actually amazing. A great example is the Angelic set – I run dual rings and an amulet on just about every melee character I own, at least as an alternate build for certain situations, but the D2R team didn’t go and add massively useful stats to these low level sets (like 1k AR per ring, using Angelic’s as an example), no, they added more useless stats that do absolutely nothing, lol.

Again, it just seems like the D2R team doesn’t actually play or know the game.

Yea to me the changes were trash. No I’m not looking for all sets to get buffed into being end game items. But as was mentioned here pretty much all class sets aside from Tals desperately need buffs. Mavs and Aldurs in particular blow.

Why the devs thought classic d2 sets needed slight updates along with their runeword creation, like Obsession wtf why does a Sorc need an indestructible weap with knockback and on struck effect in PvM just shows these folks don’t play the game and perhaps don’t understand things. Maybe they legitimately think casting spells on a sorc lowers your weapon durability, or knockback gets procd on spells or they don’t know depending on some mobs you can get instakilled so they think on struck effects are good. So many wtf… many people here have had much better suggestions than most of this trash! The alvl 85 additions are really the best thing to come out of this patch.

1 Like

A set dusk shroud with 350% defense and 10 all resist? Garbage.

Nope, it’s garbage. Take a Long Sword with 3-19 base damage, make it a Rune Sword for 10-42, and then a Cryptic Sword for 5-77, with a 99str 109dex level 60 req and at that point (lvl60) it’ll have +75 max damage for a total range of 5-152 damage.

At level 99 it maxes out at +123 for 5-200 damage.

And oh hey, 50% chance to be 10-400 damage on deadly strike.

That’s hot garbage.

Oath says Hi.

1 Like

I honestly don’t know how to reply to this. You go ahead and be pissed that the changes don’t stack up to Oath and the like. I’ll go ahead and enjoy playing with the sets that I’ve put together for new characters. We’re both winning, just in vastly different ways.

It’s fairly simple… runewords that are cheap outshine even upgraded sets and largely because sets don’t have good weapons (good damage modifiers). To upgrade a cleglaw sword you need ral-sol-lum-pul. To make oath you need shael-pul-mal-lum. So for a measly Mal rune of difference you immediately outshine the average damage of an Elite cleglaw, with the added bonuses of the bone spear proc, the Wolverine charges, the damage/AR vs demons, 50% ias, Indestructible, and prevent monster heal.

It’s not even a close contest.

I’m not sure where you started thinking I was saying that upgrading set items could in any way compete with high-rune-words. My original point was simply that I like Cleglaw’s for a baby paladin, because it already has staying power (with the %AR and scaling damage) and upgrading to exceptional – I would never go to elite – adds a little more. Maybe instead of “paladin alts” I should have specified “new paladins”? Anyway, other than this clarification: see my previous post, and have a nice day.

1 Like

Oath isn’t a high runeword. It takes a Mal.

There’s also no reason to upgrade a 3-10 base to a 10-42 base. There are many far superior weapons in this range already, it’s pointless.

I am a solo, self-found player who has never found a Mal, so your “measly Mal” is ephemeral compared to my completed Cleglaw’s set, with which I have fun. :smiley:

2 Likes

Solo self found talking about passing off sets to twink alts. That adds up.

What even is Countess and Hellforge.

I mean the changes they made are great i got a full irathas and sigons cause i prefer to play my toons instead of rushing them.

But i really hoped that the elite sets get some improvements too. They are endgame items, some parts are extremely rare, they should all atleast be as usefull as tal rashas.

1 Like

You’re absolutely correct. The set items changes will do nothing at all. They added a ton of useless stats to useless items, and that’s it.

I think you ignore the fact that they effectively buffed all the sets (by letting to up set items).
I am actually glad they took this approach - they double buffed low lvl sets knowing that it wont result in anything broken, but refrain from double buffing elite sets as this could possibly backfire.

None of them are worth upgrading though man. There isn’t a single set piece that will outperform uniques, even when upgraded. And the funny thing is that unique items aren’t even optimal, they get smoked by RW’s.

None of the set item changes will have any impact on the meta, in any distinguishable manner. Hell, even the RW’s they added are horrible.

They seriously had no impact on the item meta with the 2.4 notes. Enigma, Grief, and Infinity will still reign supreme, and everyone will build all of the same items for end game.

Thought it was always the plan to NOT change the meta?

Who said that? And what’s the point in new items if no one uses them?

1 Like

So you want out of control power creep? How come that people ask to nerf Grief and then complain that new items cant compete with it?
You dont need BiS items to start farming Hell, you actually farm Hell to get BiS items. For now by allowing to up sets, they increased viable choices, equip wise, to do it. Upping Hwanin to CV gives Set with which you can perfectly fine farm Hell, Upping Trang armor gives you nearly 1.4k def with 40 FRW for 138 Str. Yes they arent Eni, Forti, etc, but they give players more options. Not everyone starts game with Sorc and then twink rest chars into oblivion.

1 Like