I only have the runes to make 1 additional Infinity atm: which would be a better investment, Nova self-wielding sorc or Lightning Strike zon?
Thanks for any tips!
I only have the runes to make 1 additional Infinity atm: which would be a better investment, Nova self-wielding sorc or Lightning Strike zon?
Thanks for any tips!
Both are roughly same tier in my eyes, think nova is more fun
imho self infinity sorc make no sense if you are not playing p8 only games.
Cuz you loosing fcr, skillpoints, magic find and etc. It’s too overhyped.
You don’t need self infy for p1-p3 games it’s just a waste of runes. You can easily make nova sorc with infy on merc and your clear speed will be same on low players difficulty with much more mf for example.
For what it’s worth you can just make it in an non-eth Mancatcher, have your LS Zon, a usable merc infinity, and always swing the 132 str 134 dex on a sorc to self Infinity if you want. You’d still have almost 400 vita.
Nova sorc 100% is the most godly build you can use.
Thanks for all your input! I think I will respec from lightning and go with the standard Nova sorc build for now, as I do a lot of key farming, and save the bers. ![]()
I do have my first Infinity in a non-eth mancatcher that happened to roll -55 LR, so zon will have to do with that. Since that time, I did roll another one in a +3 matr spear, but rolled a -45 LR, and was trying to decide betw re-rolling that or make one for sorc self-wield, but I’ll respec and try out the Nova sorc, since last time, I’ve gotten quite some upgrades, so she should be better this time.
Thanks again everyone for the tips! ![]()
For what it’s worth if Maxroll is right… Mancatcher infinity actually outperform the Zon spears. It’s just faster. The +3 skills doesn’t make up for the worse frames.
Even with the +3 Jav/Spears? This is for Lightning Strike, not LF, since LS can max out all synergies while LF can’t (at least at my zon’s lvl).
Well when I made a test one on the calc I was specifically looking at charged strike, but I’d imagine it would be the same.
Thanks, that puts the spear to rest - no need to waste HR’s on re-rolling it (was such a downer when it rolled the lowest LR) . ![]()
https://maxroll.gg/d2/d2planner/220106io
There is a quick mock-up I just made to check the numbers.
Looks like it might be “slightly” higher on charged strike actually… but the different isn’t worth trying to make one.
Also don’t think I put CBF on there… but w/e lol, toss in a RF or w/e… same diff.
self infinity is great, even more if you make it in a normal base, which i recommend if your intention is to make that your definitive sorce
here is one with very bad rolls https://maxroll.gg/d2/d2planner/t10106s8
Hehe, guess I’m not alone in using less than perfect Rainbow gems ![]()
TBH I’ve never been that impressed with self infinity. The vast majority of lightning immunes even on players 8 die in either the same number of casts, or take 1 more cast, while everything else dies faster without using self infinity.
Meanwhile you end up with resist issues, FHR issues, and nearly no option to get a decent amount of MF. All to save 11-12 frames on some random Soul that took 1.7 seconds to die instead of 1.3. Meanwhile you get the choice of either Slow casting, playing the “my resists suck so tp around like an idiot minigame”, or have no MF.
You can do great against weak monsters w/o infinity, but if you’re spamming out chaos/WSK areas with high HP monsters OR light immune areas then you should probably have the self wield infin.
FHR issues don’t exist because nothing should break through your ES, same with res. Now you mention MF and that can be a bit less because of this build for sure, but MF isn’t king, just nice, but killing faster is better up until overkill in every situation always. Killing 3 champ packs with 100 MF > killing 1 champ pack with 700 mf.
I guess it depends on if you’re running nova or not. For CL/L focused setups the kill times are very similar.
I typically don’t run ES though. Never liked the skill personally.
Self infinity isnt worth it on sorc.
You lose way too much.
Wrong. You gain the -enemy lit res at the cost of one fcr breakpoint
If you’re running L/CL you’re not supposed to run ES because you need the skill points for your other ability. But you’re not self weilding infinity either so your res/fhr is fine. You also don’t run self weild because it makes hitting the FCR BP harder.
With nova CM/spirit combo can be okay, but because of the lower FCR threshold, the extra skill points for ES, you don’t have to worry about resists/FHR, and using a held infinity is crazy good and works very well.
You might be thinking about the old days where ES could get 1shot still or well 2shot because of the mobs with the damage glitch. It actually works properly nowadays and even in a bad situation which is very very rare, you can pop a rejuv and be fine.
That is a good point. I haven’t tried it since the mana burn nerf.