Season 6 Start Date and New Content?

So the first thing I would like to ask, is if Blizzard would set up the Seasonal starts better so there is at least 4-6 weeks between Season 6 start date and Diablo 4 seasonal starts. So that would require Season 5 to be shorter. Or if this isn’t considered fast enough, season 6 would have to be shorter.

The second thing I would like, is Blizzard to get back to the promise of regular updates to Diablo 2 R.

I am put off by Blizz that they didn’t tone down the Assassin Mosaic build. It would make more sense to limit the combo points to per type. So it would still be strong but you wouldn’t be able to just do every combo skill they have, which is clearly broken.

Personally, I would love to see a 4th difficulty unlock after beating Hell, called Terror where the entire game is Terror Zones so that players are no longer handcuffed to a schedule. Where one might be planning to go to sleep but then have to stay up 1 2 3 hours later because Terror Zone finally hits good zones and then back to back good zones. The whole Fear of Missing Out situation.

I would really like to see a change to how Diablo Clone is spawned. Personally, after much thought given, I think the best solution would be to require you to sell only 8 Stone of Jordan - IN THE SAME GAME - to summon Dclone and have him drop 1 unid Anni per player in the game. Or, change his spawning to require some sort of tokens farmed off bosses, similar to the Token of Absolution. This change to how Dclone is spawned would be huge for the following reasons…

First, it would mean 8 SoJ = 8 Anni and not 75-120 SoJ = unknown number of Anni in the thousands per Dclone Walk.

Second, it would give value to all the Anni’s for more than a few days or week tops, before people are basically giving away dozens at a time.

Third, it would give players a new reason to group. To gather 8 people in a game so all 8 people bring their 1 SoJ to get their Anni. Since you can only hold 1, everyone has the fair chance to pick up their Anni. ALSO… can you imagine the Players 8 Diablo Clone fight? I think it would be fun.

Fourth, all players being able to summon Dclone whenever they want. Without having to wake up at 4am 5am 6am for multiple walks. No more interruptions to our sleep schedules and letting Dclone walks rule our lives.

Finally, it would eliminate the situation where Streamers are obviously using RMT to buy up hundreds of SoJ… I really do not get it, how this has been going on for so long. But this would be a mighty blow to the RMT services if people no longer need to have hundreds of SoJ to host walks.

Oh, I would also like to see some effort to make a Solo Self Found version of Online play, with a Solo leaderboard for players to race to 99 against each other. This would also benefit from the 4th Terror difficulty so players can get some decent XP solo for the race to 99.

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They never promised regular updates for D2:R… In fact they said that updates will slow down. Runewords are super simple to add to the game… The complexity of adding them comes from testing them and making sure they are 1: Worth adding to the game in the first place. 2: Fill a niche that underperforming build(s) need. 3: Not be totally overpowered. (like Mosaic)

As would I… However I know if this were to happen, the QQ crybabies would complain about it being too hard, then they’d either soften the bite of the monsters, making the 4th difficulty pointless and/or make the characters stick bigger to compensate, adding power creep to the game.

Same here… He should never spawn as frequently as every 15 minutes at any point during the ladder season. I think there needs to be regulation to how many SoJs it takes to make him walk… More SoJ’s if he’s been walking frequently, and less when things have been slow.

Agreed. A SSF ladder would be great. I play that way the vast majority of time anyways mainly to avoid the bot/RMT spam garbage.

“New content”
I define “new content” as a new expansion, new quests/added storyline, a new class… That sort of thing. That being said, I don’t expect anything like this to ever come to D2:R, as this is a remaster of the original game.

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Everyone knows that at least a few changes are needed AND HAVE BEEN NEEDED FOR 20 YEARS.

  1. Diablo clone and ubers killers. Most classes can’t do it in realistic scenarios. Kicksins and smiter paladins can in “I believe you that your gear is self-found” equipment. The rest of the classes can only do it in the sort of gear that nobody ever gets in any legitimate way (like necros stacking 10210 auras, using bo and shout for the minions and only using urdars for CB because the minions have no way of dealing with anything otherwise).

  2. Another (SIGNIFICANTLY cheaper) teleport runeword or item. Enigma is great AND ABSOLUTELY NEEDED to enjoy the game past a certain point…but I’ve been playing d2 since it was released and in all my d2lod experience - which spams DECADES - I have found…3 ber runes. Never a jah. So there’s that.

  3. A better way of trading. I don’t know, probably auction house-like or whatever. It’s absurd that the only actual way of trading is jsp, which is, simply put, RMT.

  4. MAJOR buffs required by a number of classes. Take a hammerdin in self-found gear, it can EASILY clear p8 hell, 99.9% of the areas (the few “immune to magic” monsters don’t matter at all anyway). Take any other class there, it just doesn’t work. Sunder charms help, but 95% resist might just as well be immune. Nothing compares to the power of a hammerdin - which, incidentally, also gets “free” max block, super good resistances and low str required spirits (hello 4s paladin shields with 45 all res, while the rest of the classes have to give an arm and a leg to wear a monarch to be able to use spirit).

  5. The xp curve past level 90 is still a joke, even in TZ. They’re better than what we had in the past (when one would only speed run Diablo and Nihlathak, nothing else would reward enough xp), but it’s still SUPER bad.

  6. The ladder is meaningless, you’ve got streamers with 7 minions preparing games for them, all they have to do is enter and take portals and get the xp for killing baal/diablo, during which those minions just keep clearing the next game for them (nice, simps). How is a legitimate player supposed to compete with that? This needs to be fixed.

  7. In game “reset mobs” option. It’s so stupid that you have to keep doing a save and exit and create a new game etc etc just to kill the same mob.

  8. EVERY area should be terrorized nonstop if you choose to create a TZ game. Getting stuck for one hour with a crap terrorized zone (say you’re a fire sorc and most mobs in the TZ are fire immune and you don’t have the charm yet; ggwp) is utterly stupid. Not everyone can wait until 3 AM for a good zone to start and a fire sorc could simply choose to go clear TZ Mausoleum instead.

  9. The dream! (never going to happen). Area of effect spells should break urns, open chests etc, like they do in d3. Anything that’s not a sorceress (and even sorcs with telekinesis, if we are to be honest) struggles with that in any a2 tomb etc. Manually clicking 40 urns which usually have just about 0 reward sucks.

  10. Charms/inventory should be fixed as in project diablo: separate space for charms and for picking up stuff. Constantly leaving 35,000 armor on the floor because you have no space and you’re struggling with items in the cube you have to carry with you just…sucks.

Some of these have been addressed (in completely wrong ways) in d3-d4. Don’t tell me about them, those are not Blizzard games.

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No, Hammerdin needs a MAJOR nerf. The game would be boring as hell if every class were so OP as Hammerdin.

100% agreed. This is basically cheating.
But what could be the fix? Maybe SSF ladder? D3 and MXL recently got such a mode, D2 should too!

Such an option should also reset map layout. Otherwise boss farming would become sniping games for an ideal map layout with boss level next to the WP.
Technically it could even be a hotkey that makes you leave the current game and creates the next one.

TBH, it probably wouldn’t be that difficult to implement. Replace breakable objects with idle monsters that look like those objects and have the same loot tables. This is how it’s already done in Act V - barricades and towers are technically monsters (with no loot).

I hope that doesn’t happen. It can be easily abused

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No, it couldn’t. And not to the degree that it is currently abused.

Only 8 people will be able to get the Anni. The ones in the game. And who will provide the SOJs.
I have only found one, back in Season 2.
If only one sells 8 SOJs, there would be a struggle to find a game to get an Anni, or be invited into one.

Even if somehow you find such game, the only way to be able to pick it up, is not to have one in your inventory. Usually when you put points in Strength/Dexterity you account the points you get from other gear such as the Anni.

If you already have an Anni in your inventory, what do you do? You cannot remove it, because then you wouldn’t be able to carry your gear.
If you assign more points in order to be able to play without it, what is the point of having one? Just for the resistances?
If you try to go to town and remove it in order to come back and pick it up, good luck finding any. The others would have already picked them up, identify them and drop the low ones.

There are many variables and different scenarios that need to be addressed. It is not that simple

If you have played 20 years and not found a single Jah and only 3 bers your average daily playtime is like… 30 minutes and very ineffective farming aswell. There is no way that you in 20 years time found zero Jah runes.

Enigma is not hard to get, specially in a trade environment. Almost every cow run you find ATLEAST 1 item worth Pul rune, often something worth more be that a base, charm, jewel, unique or whatever. I hope you are not doing travincal, cow runes etc and just look for raw high runes to come dropping? You are seriously missing out if that is the case.

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people that claim to have played the game the entire time but only found 1 soj or can’t make enigma break my brain.

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this game was made from the past version, they can’t do more content. they need to make a new game instead.

  1. Diablo clone and ubers killers. Most classes can’t do it in realistic scenarios. Kicksins and smiter paladins can in “I believe you that your gear is self-found” equipment. The rest of the classes can only do it in the sort of gear that nobody ever gets in any legitimate way.

You know that youtube is a free tool to use for research. What you really mean by this point is that you actually don’t know a lot about D2, which is perfectly okay and should’ve just stated so.

but I’ve been playing d2 since it was released and in all my d2lod experience - which spams DECADES - I have found…3 ber runes. Never a jah. So there’s that.

Cap, you haven’t been playing D2 since release especially with comment in point 1. Bers and Jahs are meant to be super rare and spike your dopamine when you find one.

A better way of trading. I don’t know, probably auction house-like or whatever. It’s absurd that the only actual way of trading is jsp

Totally agree but jsp, simply put, is currently the BEST way to trade.

MAJOR buffs required by a number of classes. Take a hammerdin in self-found gear, it can EASILY clear p8 hell, 99.9% of the areas, Take any other class there, it just doesn’t work

Nova Sorc, CE Nec, Wind druids, Java zons, trap sins or mosaic can’t easily clear P8?

  1. The ladder is meaningless, you’ve got streamers with 7 minions preparing games for them, all they have to do is enter and take portals and get the xp for killing baal/diablo, during which those minions just keep clearing the next game for them (nice, simps). How is a legitimate player supposed to compete with that? This needs to be fixed.

You are definitely not competing against people and what are you competing for? Non-streamers that have good teams will destroy you in a ladder race.

Area of effect spells should break urns, open chests etc, like they do in d3

Agree

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You don’t need SSF in D2/D2R for the simple fact that you can just play SinglePlayer.Path of Exile has SSF leagues because the game is so zoomy nobody ever plays in Teams(beside peniata strats were one guy goes with Clearing build and the other players are there just to support/buff him ie Aurabot,Cursebot).In Diablo there are builds that can zoom p8 once fully geared but its not to the point where it is mostly unfun to participate like PoE.
The only reason i might want to see SSF ladder in D2R is if people want to compete for 99(i dont think many people do that so it might not be popular at all cause people want to trade).
As someone else said earlier they never promised continued updates and even said they will slow down during last ladder patchnotes.
Getting an Ani is more than easy if you join few of the D2R discord communities so the only problem i see there is if they want to make it more valuable they gotta figure a better way to spawn one and be rare(WHICH THEY DONT WANT IT TO BE CAUSE EVERYONE AND THEIR MOTHER CRIED ABOUT NOT HAVING ONE IN LOD,so you got the D2R way of summoning him).
Ill agree Mosaic needs NERF and this was already discussed in a big post before last ladder where Warren(someone who does alot of testing regularly) proposed couple changes of mechanics so it isnt so OP but a NERF wont suffice it will just return MA to being weak again they need to redesign the whole tree and figure a better way for MA abilities to perform with Charges,etc.Which i dont think they ll dabble at all at most they might nerf Mosaic.
About TRADING i have been using Traderie every since D2R released and im content with trading like that but i wouldnt mind them doing an official trading site like PoE did.
Also on your point of TerrorZones you cant that insane to waste 3hrs just because a better zone is gonna spawn.This completely baffles me theres many ways of acquiring loot in D2R and TZs are a fine way but why would you have fear of missing out a silly zone spawn when you went to sleep Lol.The only thing i fear of missing out is not starting on ladder day which isnt big deal too just chill,enjoy and farm up some items dont stress about big drops.

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Agreed on this.

My personal opinion on this is I’d rather have potions you can find in game. Drinking 1 of those potions will unlock a terror zone of what the potion says. Kind of like D4’s elixirs. Each terror zone has it’s own boss. It replaces the super unique or boss monster with a more powerful boss monster. These potions have a drop rate of about Ist rune.

I do agree that we need dclone spawn reform but I personally am against how many SoJ’s being sold in 1 game to spawn him. We just have to make SoJ more common. Regular unid SoJ drop rate at slightly rarer than Carrion/Nature’s. Already id’ed SoJ from monsters slightly more common than a Cham rune. Already id’ed SoJ in superchest slightly more common than a Lo rune and works on any superchest in hell difficulty.

Know all that, we should also have a dclone chat channel with different people with SoJ’s they self-mfed. They can chat with each other and ask about who will vendor or if they want to offer to vendor. I believe that anyone who vendor’s at least 1 SoJ in there own game should have access to dclone walking in that game. Those who don’t will most likely miss out.

New System:

  1. Terror gazes upon Sanctuary. = base
  2. Terror approaches Sanctuary. = 100 SoJ’s or 1/200 to activate
  3. Terror begins to form within Sanctuary. = 80 SoJ’s or 1/150 to activate
  4. Terror spreads across Sanctuary. = 60 SoJ’s or 1/100 to activate
  5. Terror is about to be unleashed upon Sanctuary. = 40 SoJ’s or 1/50 to activate
  6. Diablo has invaded Sanctuary. = 20 SoJ’s or 1/30 to activate

If any of the 5 mod’s activate from the last vendor, it will activate all other game of that same ip so dclone can walk those ip’s. Our only solution is to make the ring more common to make people more dedicated to mf more while being willing to actually vendor the ring. This will give people more of a reason to play the game and less of a reason to run a bot in the first place. There was never a legitimate way to spawn dclone and it comes down to the conclusion that the ring needs to be more common.

Personally I wouldn’t mind it but my stance is neutral on that once again.

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Really big noob thread here.
Would take so long to address all the noob comments. You might have played it 20 years ago, but you’re still noobs in this thread.
Mosaic is a LOT of work to keep charges going. A CS zon can wipe out mobs before my sin can get charges up. Of if I already have charges up, a CS zon can wipe a group of mobs as I dragon flight in, and I miss, because their instantly dead, and I lose my charges.
I have dual mosaics, and I never play that sin because of how much work it is to play.
Hammerdin is not nearly as powerful as a CS zon or mosaic sin, or a Blizz sorc. We know how CS zon and mosaic sin can drop mobs instantly, so can blizz sorc. Nova sorc is almost as fast too.
You can make a generic Blizz sorc and solo 8P games alone and never even know immunes existed with a sunder on.
Items most players will never find, because most players don’t listen to MFing advice. Gambling advice. Example: If you do gold mfing, with all gold gathering gear, you can mass a ton of gold fast, filling each shared stash up, then tgo to Anya and gamble ammy’s. Find a few 2/20 skill/fast cast rate ammys, you can trade the good ones for high runes. You can gamble 2/20 circlets and tiara’s as well to trade for HR’s.
Do chaos runs solo with just 400 mf and watch all the rares that drop. You can find elite rares that are as good as rune words.
You can start the game fresh, with nothing, as we do every ladder season, make a blizz sorc, and in a month have more stuff then you have room to hold.
EVERYTHING that is JSP’d, or sold on web sites on ladder had to be found. They too started with NOTHING. They just know how to set their chars up with just the right MF and the right area’s. Yes they run bots, but that’s so they can find enough to make a living, not just to equip a few chars. Manually you can equip a few chars with just a little persistence.
It’s all about the body count. Dropping lots of mobs. Do some cows a few times with low to no MF, get some socketed based, sell other stuff for gold, and after a few cow runs, go do chaos runs with full MF (400-420% sweet spot) and watch all the stuff that drops. When you get a dry spell, go do more cows with no MF, then repeat.
After a bunch of cows, then chaos, move on to some solo baal runs. I’ve had Jah’s, Ber’s and Ohm’s drop on baal.
It’s all about working the numbers. Any salesman will tell you it works, if you work it.
As for buffs and nerfs, the melee attacks with no elemental damage have been nerfed to be unusable. Just try using a zon with Jab in a 8 player game. Multi arrow still garbage with an OHMed Windy at over 550 damage on bow. It’s jusy 75% of weapon damage. Just 1 synergy. Guided arrow is useless PVM in 8 player game.
ALL weapon bases need to have at least 50 damage added to them after lvl 30. Wirl Wind, Multi arrow, Maul on druid, Jab on zon, all weak and not viable.
Only melee attacks that are any good have a ton of elemental added, like Druids fire claw at 10-15k damage.
The Zon’s fire arrows are garbage. They pale in comparison to Sorc fireballs, and druids Fire claw, even weaker then assasins wake of wire which is very weak after act3 hell.
You noobs don’t even complain about the real injustices’ in the game. The destruction of melee chars PVM in 8P games. Barbs are leach and Bo char’s only. Just a hand full of people continue to try to kill with them, dual BOTD, dual Grief, ect… But only works because of Pally aura’s in Baal runs. Venture off alone and you’re screwed.
You people talk about nerfing things, but are noobs and don’t realize, when they nerf stuff, it’s NEVER what we want, and they ALWAYS over do it. Melee is a perfect example to that.
Make the melee compete with Elemental attacks in PVM. Adjust the damage when it’s directed at another player in PVP. They already adjust damage down for PVP. SO it could be done.
Nerfing things is NOT the answer. When you have the very best gear in the game, it’s supposed to make the game easy.
Make old weapons viable again. Add 40 IAS to the Wind Force. Add 40 IAS to the Grandfather, along with ignore targets defense, or add a couple sockets. Silk Weave, Water Walk, add resists to them. Add resists to Arcains Valor and option for 1-2-3 sockets when it drops, like Nats armor and Griswalds armor is. Low end bows, add 50 damage to all of them. Make the Cryptic Sword have 5 sockets so we can make it in to a Death.
I could write a book on all the real things that needs changed.
Simple answer is, they won’t change stuff. Costs too much, and they don’t care if we like it or not. Game companies stopped caring long LONG ago. Their mentality is: Play what we provide, or don’t, we don’t care, take it or leave it… AND we just keep buying them and taking it up the rear.
See the bots advertising in lobbies, websites selling stuff? They could ban those easily. They don’t. So why should they care about anything?

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This just proves that you are the noob and you don’t know what you are talking about.

Rare ammys can’t spawn with 20 fcr.

Thanks for playing

PS.: mosaic is hard rofl good joke

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While i agree there are many people thatve been playing for 15-20 years and still dont know how to generate wealth in the game on a ladder start your comments about Mosaic are funny af.

While it was a breath of fresh air its clearly too strong(which in general i dont mind if they make other Builds which are worse more viable if their gameplay and mechanics are fun).
Still if they manage to rework the MA tree and integrate Mosaic better within all the
mechanics they can provide even more fun experience(which im not sure they want or have the resources on D2R especially since they said Season/Ladder changes will slow down with every new ladder.Tho im still hoping they only said that because it was near D4s release).

Yes some of the more useless Rare 87 TC uniques do require redisign/updates and it will refresh the game.
I dont know why you went on a rant about Farming/Generating wealth(Runes/Uniques).There are always people thinking they are missing on something if they cant play for 12hrs(sike you dont need to play 12hrs a day to get items).
Id advice you to just play for fun and if you want to get more runes/items just do the best strats(Tz farming,Nihl key farming,Torch Selling or just plain MF) you can do on ladder reset with the limited time for gaming you have.
Also the Ammy comment :smiley:

You know you don’t know what you’re talking about or aren’t intelligent enough to understand what you’re reading.

I’m talking about self-found gear - and I don’t mean “6 months later, when the season is over and people are dropping free torches on the ground in public games”.

I build an uber killer every season and IN SELF FOUND GEAR, only paladins and assassins can deal with those without dying (I play HC). Nothing beats smite/kick + pala shield or fade and nothing else comes even close.

“Cap”, I have been playing d2 since release. So rid yourself of that attitude, you don’t know anything about me. I’m LastEmperor/LostEmperor (paladin) and LostEmpress/LastEmpress (sorc) and anyone who was ever anyone on the ladder at the time knows me.

No item drop spikes a damn thing by now, as I’ve already had the best possible items on a number of chars across a number of season, both in d2 and d2r. But that’s via trading.

I’ve found some of the rarest items in the game, but NOT a Jah, it’s that simple.

I did use enigma on probably 20 chars, but that’s from trading, whether trading up or whatever.

SELF-FOUND ber and jah, no, never, because I’ve never found a jah, nor enough Ber/Sur runes to cube up before the season ended.

None of them can. I’m pretty much an expert when it comes to necro and CE necro in decent gear struggles over p5, as CE doesn’t scale with the number of players (it would be too OP, supposedly). Your CE on p8 is worth as much as spitting in a hurricane.

Wind druids can SLOOOOOWWWWWLLLLLLYYYYYY clear, depending on gear.

Javazons can’t even clear p1 IN SELF-FOUND GEAR, IN ANY AREA, as there are (too) many lightning immunes and lower res/jab don’t compensate. Yeah, they can farm specific areas faster than anyone (hell cows), but CLEAR means CLEAR, not “skip half the mobs, stay out of certain areas”. Same for nova sorc, which I play. I play(ed) all of these classes/specs HCL, I know what I’m talking about.

Nova sorc in good gear (no infinity/griffon though) starts struggling at p3 with killing mobs and mana draining too fast due to increased mob HP - and that’s with a sunder charm and crescent moon.

Sure, if you have griffon with a self-wielded infinity and a good sunder and plenty of 40-45 life light skillers and who knows what else, then yeah, it can.

But I was talking about self-found gear and relatively early on, COMPARED TO A HAMMERDIN. Yeah, anyone can go and buy full gear now for probably less than 1k fg, at the end of the season, there’s no point.

A day 1 hammerdin will throw on any spirit sword, any 4s spirit shield (that won’t have to be a monarch with that str req and comes with up to 45 all res), any FCR to reach the 75 breakpoint and it’s done, it can deal with p8 np.

No other class can do that at that gear level/in self-found gear early on, simple as that.

Even the most powerful char in the game (mosaic sin) needs way more than that - 2 Guls and 2 Mals. Full p8 hammerdin gear is probably worth a Fal, if even that, as literally anything will do as long as you have 2 spirits and either magefist or trang oul gloves or 2 fcr rings - to reach 75 fcr.

You don’t know a damn thing about me and you completely missed the point - that’s exactly what I’m referring to: teams.

Single players can’t compete against “teams”. It was always so, since the days of Rusbarb/Gerbarb, who had 7 people setting up games for them and 6 people switching who was playing for 24/7 uptime, so they could get max xp, while everyone else was slowly crawling.

That was the whole point: the “ladder” doesn’t mean anything when it’s one “normal” player playing alone vs 8 people, 7 of which are just minions setting up games for the last one, but of course even that was too complex for you to understand.

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This simply isn’t true at least for dclone. Ubers might be harder, but I actually think there are quite a few classes that can handle it. There are even people who have made like lvl 30 smiters obviously with the best gear who have cleared it. I’m sure there are barb/fury/MA(especially mosiac)/bear/zoo/summon/ who can manage.

You’re right that nothing beats smite mosaic kick though, but other classes can manage.

We are currently on a D2R forum. In just the first D2R ladder I played I found over 30 HR’s and only played for like 2 months. If you’re struggling that is because you’re farming poorly or scared. My guess is probably scared tbh, but even a hork barb with light farm on P1 trav can get you all the runes you need.

I mean you’re right wind and CE might not be able to clear decently, but nova/java/trap/mosaic work just fine. If you’re struggling with those classes something is wrong with you or your build. You then highlight area specific issues, but that is the burden all classes face. I don’t take my hammerdin to the ancient tunnels for a reason.

Sunder + CM is good enough to start building on, if those are the only two items you can manage again you’re not targeting properly.

you’re seriously going to claim playing 20 years but NEVER finding a jah? NEVER? i found 3 jah in 5 days… you haven’t played for 20 years. if you had you would’ve found at least some. i’ve found like 50 jah…

Nobody cares about diablo 4 anymore. If it were to start within a few days of D4 new season I couldn’t care less along with most people who play D2R.

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