Can we have new small charms with +5 Strength for season 6 please! <3
Instead of the old 2+ to strength or like, small charm.
Forexample: I wanna craft a Exceptional Unique item (Let’s say a Ethereal Titan’s Revenge) which atm requires 99 dex and 15 strength to wear. So i use
1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Unique Weapon to upgrade my item to a Elite Version.
Now my Ethereal Titan’s Revenge is upgraded into a Ethereal Matriarchal Javelin which requires 141 dex & 97 strength. So
I think this change would help a lot of builds and overall be a interesting concept to some builds.
Some uniques requires a very high amount of strength to wear (Even more after upgrading item) and i think a few small charms with +5 to strenght would help. Rather than having 2 gc with skills. Not all wants a full inventory with grand charm skillers. Maybe i need more strength or dex, ect.
Yeah i am very aware, maybe i not play on softcore and needs ekstra points into vitality.
If you think game is easy and needs to be harder, i have a few suggestions you can try.
Like a melee sorceress only playthough, only allowed skills to use will be teleport, enchant, static field, energy shield, armor,.
Interesting concept. If you think about it, one of the most sought after charms are life. If a small charm, you can roll +20 plus other mods like resists. If Strength, 2 is max, and that equates to what, 8 base life as best case scenario for a barb? Could be cool for iron builds (is that what they are called?) that max all strength for melee. Or even dex charms for ranged.
I would think the caveat should be that it is a prefix and suffix, so you can either have a potential +5 strength/dex sc (or whatever the range is) with no other mods, or make a different choice.
Well yeah, atm. I barely see any purpose of using a max 2 str small charm, other than, if you just needed those two points to wear a specefic item… I also could be wrong and a 5 to strength small charm would be unbalanced. But i still find it a interesting concept and would be cool to try it out in a new season like 6. I don’t think it would requires alot of rework to change for a season. But again, i could be wrong…
It’s still a choice to put enough str for 156 str monarchs or to go without spirit/phoenix/4sock shield
You still need to itemize according to your needed str and dex and have to either use gear that gives you those stats or make the choice to stat them and go for other benefits.
A bowazon also makes the choice for more damage and less hp to get more damage same as any titan char. Ofc people want more vita/life to survive longer, especially in PvP, but it’s still a choice and it impacts itemization a lot. Maxblock is not really necessary for PvM, you still want to have some bps on specific builds because it’s worth more than more HP. It’s more obvious in PvP.
Sorc is also a great example, because most sorcs go for the Spirit Monarch or Fire sorcs for Phoenix. This requires 156 for extra damage/power. Now you can choose Enigma to get 70+ str to compensate the needed str and have more HP or you can choose a Viper to get more fcr/res and a facet, but probably end up with less HP.
you could also choose just a 3 facet shield instead of any 4 socket runewords or 4 facet shields and have more hp vs less damage/utility.
It’s not about notable exceptions. Pretty much every char has to deal with choices around Str/Dex on gear vs hard stats.
Str/Dex damage buffs could be higher to be a more obvious choice and Energy would clearly need something extra to be an interesting stat, but removing them would obviously be a bad choice and more D3-sation.
i was formulating a counterargument about power bloat but then i realized there’s no need bc blizz will literally never pay their devs money to implement this lol
You go play a bow sorc with upgraded immortal king items … Have fun dying because u have so much attribute put into strength
Note: This is only an example.