Sold! Think that offers a viable, but not OP alternative for the needed Pul Rune and for a fire sorc especially!
One more on my list.
Delirium
Patch 1.10 Runeword
Lem Ist Io
Req level: 51
3 socket Helms
1% Chance To Cast Level 50 Delirium (morph) When Struck
6% Chance To Cast Level 14 Mind Blast When Struck
14% Chance To Cast Level 13 Terror When Struck
11% Chance To Cast Level 18 Confuse On Striking
+2 To All Skills
+261 Defense
+10 To Vitality
50% Extra Gold From Monsters
25% Better Chance of Getting Magic Items
Level 17 Attract (60 Charges)
Just made one out of curiosity in an eth deamonhead with now very high defense. For me it feels like an solely merc option and especially for act 2 and 5 mercs (especially with the lot of “when struck” procs on it). For a normal char it won´t offer enough to displace your usual Shako, Arreats and Jalas. To make it viable, I´m missing some LL on it. It should not have the high LL an Andys, Vamp-Gaze and a Crown of Thieves offers but maybe in an Arreats range of 3-6. Maybe 4-5% LL? To make it even more interesting we could swap the Lvl 17 Attract Charges with 10% IAS (so less then a jewel, but Lem+Ist not super cheap as well)?
What do you think about that?
Speaking about Merc Helmets. There is another underwhelming not even remotly used option we haven´t talked about.
Blackhorn’s Face
Unique Death Mask
Defense: 243-278 (Base Defense: 54-86)
Required Level: 41
Required Strength: 55
Durability: 20 +180-220% Enhanced Defense
Slows Target By 20%
Attacker Takes Lightning Damage of 25
Prevent Monster Heal
+20 Lightning Absorb
Lightning Resistance +15%
Just found an eth one with now 405 def on it. Light absorb is not enough to make it usefull for your char, given the lvl 41 requirement imho (strength is not the issue here). Slows is nice and PMH helps imho (that does count for mercs as well right?).
What could we do to transform this into a viable merc option on a budget SSF setup? Would not include LL on here again. But maybe enigma style +Life After Each Kill? That would mean it should be considerable (enigma has +14, I would go even beyond that given the fact that the rest is not impressive). So how about +18-25 LAK (as a roll)?
Last but not least, some minor suggestions on lowering the lvl req of several okayisch item. I really like the idea that you could finish with all items a normal game (at least the 2nd half of act 5). Just finished with my first light sorc at lvl 79 (my normal range is 78 to 81 till Baal falls).
So I would like to lower the requirement to lvl 75 and 77 for the following
OP-items (like we did with Azurwrath and serval others).
Helmets
Wolfhowl Lvl 79 > 75
Halaberd’s Reign lvl 77 > 75
Armors
Tyrael’s Might Lvl 84 > 77
Shields
Dragonscale Lvl 80 > 75
Alma Negra Lvl 77 > 75
Weapons
Schaefer’s Hammer Lvl 79 > 75
Boneshade Vl 79 > 75
Amulets and Rings
Metalgrid Lvl 81 > 77
Not in the OP are those Items yet:
Armors
Andariel’s Visage Lvl 83 > 77
Aldur’s Deception Lvl76 > here maybe only 70?
Arachnid Mesh Lvl 80 > 77
Taebaek’s Glory Lvl 81 > 75
Crown of Ages Lv 82 > 77
Weapons
Shadow Killer Lvl 78 > 70 (we havent finished our discussion on claws btw - plz go to my post from the 16th of January ) Discussion on Claws ![:slight_smile: :slight_smile:](https://d3dahzu2lsl1uh.cloudfront.net/en/d2r/images/emoji/twitter/slight_smile.png?v=12)
I suppose thats a complete list. What do you all think about that?