Dear Blizzard Team,
I hope this letter finds you well. First and foremost, I want to express my sincere appreciation for the incredible work that Blizzard Entertainment has done over the years, particularly in crafting memorable gaming experiences like Diablo II.
I am writing to you today with a request that I believe would greatly benefit the Diablo II community and the game’s longevity. As an avid player and enthusiast of Diablo II, I have been actively involved in modding and community-driven content creation for the game. It has come to my attention, along with many others in the community, that the current line limit of 512 in the skills.txt and itemstatcost.txt files poses a significant constraint on our creative endeavors.
Expanding the line limit of these files to at least 2048 lines would provide modders with significantly more flexibility and freedom to innovate. This would not only enhance the modding experience but also contribute to the overall growth and development of Diablo II as a game. With a broader range of possibilities at our disposal, we can explore new gameplay mechanics, create diverse character builds, and introduce fresh content that will undoubtedly enrich the player experience for both veterans and newcomers alike.
I understand that implementing such changes may require time and resources, but I firmly believe that the long-term benefits to the Diablo II community would be well worth the investment. By fostering a more robust modding ecosystem, Blizzard Entertainment can further cultivate the passion and creativity of its player base, ensuring that Diablo II continues to thrive for years to come.
In closing, I want to express my deepest gratitude to the entire Blizzard team for their dedication to excellence and their unwavering commitment to delivering exceptional gaming experiences. Your continued support means the world to us, and I am hopeful that you will consider this request with the utmost care and consideration.
Thank you once again for your time and attention.
Warm regards,
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If Blizzard only had the passion that players have for this game. The problem is, this game doesn’t make them money any more… It’s a done, dried out and consumed turkey. If there was a way for them to extract millions to make this request happen, you bet they’d do it. The only thing they have passion for anymore is money.
Blizzard is no more than a dried up husk of its former self before it sold out to Vivendi Games and then merged with Activision. It’s probably not going to get any better under Micro$ofts watch either.
It’d be nice if Blizz expanded the modding limitations but sadly looking through D2R’s patch history they only seem to expand the softcoded stuff when they themselves use it for a patch, like when they added the “always-hit” (doesn’t actually have a hyphen btw, have to use it for forum reasons
) column to skills.txt in patch 2.4 to use for Impale or the “ItemUseRestrict” column in skills.txt in patch 2.6 that they used for Metamorphosis’s Mark of the Bear/Wolf.
Having said that there is at least one exception when they expanded states.txt to 511 lines up from 255 lines in patch 2.7 even though the vanilla game only uses 193 lines, I’m guessing it might’ve been a parting gift for the modding community from Rob Gallerani or one of the other VV devs before they left Blizz.
Seeing as D2R hasn’t gotten any patches for two ladders now and even if they were to theoretically patch it again they probably won’t add any “big” content changes anymore, I don’t think Blizz will expand D2R’s modding capabilities in the future. I’d like to be wrong but I’m not holding my breath. Regardless though, the community will take it into their own hands at some point just as they did with D2 LoD.
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Yes, I was very surprised when I saw them expand the number of lines in state.txt to 512 lines. I thought they would gradually expand each txt file to allow for more freedom in mod making, but they did nothing for nearly one year.
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Honestly I don’t even think this argument is valid. If you could have a bank account that made all the money for the thousands of copies that sell every time the game goes on sale would you turn it down? It just doesn’t have microtransactions like D4 or gambling to prey on people using dark tendencies like the cell phone game. That’s not the same thing as “not making Blizzard any money.”
idk, placing one guy that earns 80k a year on d2r development exclusively would finance itself in my eyes. On top of some sold copies it’s hard to value good publicity for the whole franchise.
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I can’t agree more with you
It won’t. I doubt they read this forum.
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