Remove or nerf mosaic

Seriously this eye cancer item crashing my D2R client everytime when disco assa join my game.

remove this d3 terrible idiotic item or just nerf it to one MA skill only witch 10-00% chance per sh1tzaik rw

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Nah. It’s nice that the assassin after all these years is super powerful and can get past immunities with something this crazy. I was always tired of Paladin ans sorc being the ultimate builds for boss crushing/magic finding.

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Nah it’s trash and ruins the game.

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I think it would be fine if it required something like Jah Ber Lo, or something like that. But to only require, what…1 Gul rune or something? Seems wrong and way too easy to break the game. So either change the rune requirement, or nerf the item to a more appropriate power level for the runes required.

technically it requires 2 mal and 2 gul as u need two mosiac to make it work.
i agree its OP though, it should be disabled in ladder seasons from now on
be one of those 1.08 items XD

it is crazy fun… but its even more crazy broken

Mosaic is D3 item design and doesn’t belong in D2. It’s trash game design. They did not fix martial arts, they made an item that you build twice to replace what martial arts does in D2. It’s an insult to anyone playing this game and currently the best reason to stop playing D2r and find any other way to play D2.

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Yeah it’s the number 1 reason I moved to single player.

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Without Mosaic, the Melee-Assa is in the basement.

The RW only serves to make this skill tree playable in Hell mode.

The real flaw lies more in the mechanics of the assa in the melee tree itself.

The skills are also set up incorrectly. Because the specialized charges should be the top tier, along with a kick/dragon claw each, not one skill that combines everything like PS.

In addition, the charges should not be able to be used at the same time, except for Tiger Strike and Cobra Strike.

Tiger Strike + Corba Strike + a charge of the elemental charges and then a kick would be ok.

PS should be removed and swapped for another either AE physical charge, or for example another support ability like Corba Strike. It would also be conceivable to make a poison charge out of it.

The Mosaic Assa is basically also with Dragon Tail + Tiger Strike + Thunder Claws + 1x Ice Blades to cancel out the push effect, totally Imba. 100k damage per kick is just as possible with useful items and nothing survives. It doesn’t have to be PS.

The only way Mosaic Assa would be a deal, reduce damage to just one element, like it is for sorceress. Otherwise its kinda stupid overpowered. The build makes everything else outdated. Maybe an expensive rolled nova sorc can stand this, but the fact that you can play mosaic with nearly trash items and still make every other build useless is ridiculous…

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Outcry of those who play on backed potato xDDD. Cry more. I would like to try it myself. Is it Phoenix strike build or claws of thunder with electric novas all aroubd the place?

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Just to make one thing clear : Mosaic can be nerfed without making it inefficient. Just make it 100% to keep charges of one skill (determined when runeword is crafted) on each mosaic, and make it that while wearing Mosaic, only the first hit of any finishing move applies charges, and it gets back to way more reasonable visual effects, yet power likely still in line with hammerdin, plus the build doesn’t require a source of teleportation, as the finishing move can supply that.

Nobody is saying that Mosaic needs to be nerfed to the ground, just brought back to a similar tier to the other top builds.

It doesn’t need to be nerfed into the ground, it needs to be removed and martial arts skills need to be reworked to be relevant.

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Yeah that’s the worst part about Mosaic. It ruins any chance of MA not being awful outside of dual Mosaic. Using a runeword as a bandaid was an awful design choice.

1 Like

Maybe, but most suggestions to improve martial arts I’ve seen are just inserting the Mosaic mechanism into them, so if that’s going to be the way they’re going, I’d rather they keep a nerfed version of Mosaic, so we can keep the charge => discharge way of working of the skill we currently have. Going full discharge certainly makes the skills more efficient, but it completely kills the whole design of martial arts.

The best improvement we could get is getting the charges when the opponent blocks, so that we can attain a 95% charge rate, making the charging process actually reliable. Maybe then think about giving a chance to get a charge of another charging skill on hit (like every hard skill point in a martial art gives you 1% to get a charge when using another charging skill), so that we more easily get multiple effects on finishing moves, and the first and second parts of charges are used.

Suggestions based on a bad item doesn’t mean that MA can’t be fixed in the tree itself. Items fundamentally changing how skills function as a fix is why D3 game design is awful.

Keep mosaic im making a Dragon Tail build

mosaic needs to be heavily nerfed it makes every other builds obsolete

it’s stupid overpowered

Mosaic OP build is fine. The visual Blinding’ness needs to be toned down however. Also the game lags and crashes due to mosaic need to be toned down as well. Several mods figured it out, how to leave the build and not burn your eyes out or crash the game.

mosaic is a d2 trolls dream come true… it has completely ruined public pvp games because its only a matter of time before a troll joins the game and sits right outside of town spamming mosaic charges on their second accounts merc who is invincible while the player on their second account is in town… its bull**** that they added this completely broken item and have refused to make any changes to it to keep trolls from abusing its blatant flaws

It’s not fine. The performance is overtuned garbage. The visual is oversaturated garbage. The latency it causes is garbage. It’s a piece of D3 wedged into D2, and it needs to be removed. All it’s missing is its own killstreak pop ups.