Cheating in local single player is fine. Who cares? It doesn’t affect anyone except the one playing the game. It has no bearing on anyone else.
This is not to be confused with using the maphack while playing solo on Battle.net, even just once, because yes, using maphack in that scenario SHOULD BE BANNED.
I would think the detection of the maphack would be able to sense if they were playing locally or on battle.net.
Like I’ve stated before, it’s likely that Blizzard doesn’t want to deal with the hassle of people claiming they only solo played online (regardless if that’s the truth or not), if so then what is the difference to that and solo offline? And therefore, their ban should be lifted.
how can an offline player prove he was offline?
he just cant (unless recording) so all we have is blizz word vs those that claim they were offline, its a very unfair situation
Well I’d like to see if there are any reports of people who have solely used the maphack in local single player only and aren’t banned… That would confirm that Blizzard is only banning for it while playing on Battle.net.
And I’m talking about ACTUALLY IN THE GAME, not sitting at the menu, since it defaults to online from the start.
All those cool kids 20 years ago with a CD burner making endless copies of a game you could fully enjoy so long as you didn’t connect it to online. You can thank those people.
We’re talking Diablo, Diablo 2, Diablo LoD, SC, SC: Brood War etc. Their fully fledged main titles.
What confuses me is if they installed the MH knowing it was breaking ToS, but imagined that because they were single player offline this ToS wording didn’t apply to them?
Then acting surprised when they were treated the same as online maphackers, when there was never anything in the ToS to distinguish them from the same disciplinary action in the first place.
They do “always online” because there are no game keys, you need to be online to verify you have a licence to play the game.
Pretty sure the warden knows you are playing online and running maphack at the same time
there’s an online “offline” single player, and an offline “offline” single player.
if Warden isnt set to decipher the difference between online bnet and online “offline” single player, then i dont care for them to even waste time programming it to be able to do so.
You want to maphack, then disconnect from bnet, launch the game offline and play offline with your maphack. Don’t log into your account and play offline while logged in and using maphack, because it is not worth their effort to program extra code to enable you to maphack.
you missing the point
the only surprise here is IF blizz is monitoring your pc even when you werent suposed to be conected to its server, aka playing offline
Sooo, you’re saying, what? People got busted for breaking the ToS when they thought they weren’t connected to Battlenet? Is that… is that supposed to evoke sympathy from me or something? What does that have to do with breaking ToS and getting banned?
I must be misunderstanding you. Whether you’ve connected to Battlenet or not has nothing to do with breaking the ToS.
If they got banned thinking they never connected to Battlenet, then it must be an account younger than 29 days, because you must connect every 30 days to online Battlenet to continue playing the game. If Warden keeps a log even offline and submits it upon reconnecting to Battlenet, then…
Pending people being banned for using it solely for offline play:
“Always online” could be “smarter”.
So far, no one has come forward…
Online play is a “service”. Perhaps to continue providing “long term service” required a server upgrade exceeding double of what currently exists (with the known cheaters), which exceeded 4M$…