Really hard boss

I know it’s in the known bugs but I have found something weird that might be the reason why the bosses are so tanky.
In difficultylevels.txt, the PlayerDamagePercentVSPrimeEvil is set to 10 for Nightmare and Hell.
In the current game, they are at 100.
In regular game(difficultylevels.txt)

Name	PlayerDamagePercentVSPrimeEvil
Normal	100
Nightmare	100
Hell	100

In PTR 2.4 (difficultylevels.txt)

Name	PlayerDamagePercentVSPrimeEvil
Normal	100
Nightmare	10
Hell	10

Yes the devs thought they could sneak a database easy change in to make the bosses more difficult. It just makes them tedious as all to do. This is not the way to make the bosses “harder”.

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Seem fixed:

BUG FIXES
Fixed an issue where non-uber bosses were taking too little damage.