QOL Must: Loot Filter

Lets revisit one of the most requested features, besides a currency tab and working lobbies… a Loot Filter!

D2 is a loot based game, being able to recognize loot is as important as collecting it.

I hate to give the mods credit, but one of them did this right, a programable loot filter that allows you to either hide items you dont want, like a cracked sash or certain potions, or just shorten the name to an abbreviation or number designate.

For example, a Greater Health Pot was shortened to HP(4).

There was also a HUD at the top of the screen where you could designate high value items that drop within your screen, IE a Ber Rune shows up in full orange text, making you super alert and go scrambling to find it. This is exciting vs having to zoom in, look through the pile, collect all the gold, ect.

This should not be a painstaking process Devs, please consider putting this in!

Also, its not an advantage if everyone has it, it would fall onto the player to program it for their tastes.

7 Likes

Even combining several of the same type of item showing on the screen into one label and appending a number to the label would be a huge help.

Super Mana Potion
Super Mana Potion
Super Mana Potion
Super Mana Potion
Super Mana Potion

Becomes…

Super Mana Potion (5)

There are many things that could be done to help with the item label flood.

5 Likes

So lets say there are 5, what would happen if you click on the combined name, only 1 is picked up so it becomes (4) or you pick all 5 up if there is room?

You’d just pick up one.
The number also reflects the number of the same item on the screen, so the number could change as your character moves to pick up the first potion in the label stack.

That would work too… Same with gold I imagine and other pots.

Gold just needs the option to hide the label, I don’t need to know the exact amount of every pile, or that every pile is “gold”. The item itself is clearly visible amongst other items, and the pile size varies depending on the amount. I know little piles = little amount, big piles = big amount. A caveman could figure that out. Uga uga. Ungh!

3 Likes

Kinda funny that the same people that say I spam and post only crap are the ones copy pasting my topics within hours of me posting it lol

You weren’t the first to come up or post about the idea of a loot filter. I was going to agree with you on your other thread, but now you are just being pedantic.

4 Likes

Take notes on how to properly pitch a topic, devoid of spitballs on a wall mentality and avoid responding with condescension and toxicity when challenged, and maybe you would get real discussions in your threads too.

1 Like

A fully customizable to preference loot filter should already be in game. You should even be able to set it up to ignore items and they would need to be manually clicked.

3 Likes

the fact that they haven’t done this already is a direct evidence that they are trolling with us.

3 Likes

Agreed, this and Cain not being put back to the stash in Act 5… Simple fix, yet they WONT do it just to troll us hard :slight_smile:

1 Like