It would be of great help to know the level of the area you are in, along with the level of the items.
These two QoL would be options in the game, as well as several existing ones, such as time, bound skills and others.
I agree. The level is already displaced in areas that are terrorized, it would be nice to have the option to always just display the level of any area you’re in.
ilvl on items also is something I really want.
I agree but they have had the ability to show Item Levels, its just a switch in the .txt file and the database but they won’t do it. I don’t know why but they do not want to show Ilvl in game.
I knew all the area levels 20 years ago and I have a book with all recipes I bring out when I’ve forgotten something. So look them up and the associated ilvls, add to favorites, make a screen shot and or print them off and put them in a 3 ring folder and begin using your rote memorization ability.
Back in the day there was a manual called EQ Atlas. It had all the classic zones, Connecting zones, Levels of monsters, a lot of helpful information for navigating Everquest. Similar concept to what you’re referring to.
A quick BRAVE search using “D2 area levels”
This has been around about 2 decades
https://diablo2.diablowiki.net/Area_Level
This is been around forever also.
https://diablo.fandom.com/wiki/Area_Level
This one is D2R specific
https://incendar.com/diablo2_resurrected_zone_levels.php
“D2 monster levels”
https://diablo.blizzplanet.com/blog/comments/monsters-zone-level-diablo-ii-resurrected
“D2 item levels”
This site and it’s predecessor has been up since 1997.
https://www.purediablo.com/diablo-2/diablo-2-base-item-levels/
Again, an oldie but a goodie.
https://diablo.fandom.com/wiki/Item_Level
All that and move cain to stash on act 5 XD
The issue (for me at least) isn’t about not knowing them or having the ability to look them up, it’s more about the convenience of the game just telling you the information at a glance. Hence Quality of Life improvement.
For ilvl displaying on the item, it is again, possible to look up/know the level of the area where you found it, but the intent is again to improve quality of life, you don’t have to remember the area where you found it and the monster that dropped it. For things like knowing how many sockets Larzuk would give it’s handy if something has been on a mule a while, but it’s also things like trading GCs with sufficient ilvl to roll skiller + 40 life mods, rather than taking someone’s claim at face value that it totally was dropped by Baal or (now) in an approprately lvled TZ.
My personal opinion based on decades of experience is that ilvl as a stat only aids in trade of very few select items - items used to make rune words and essentially Baal drops.
For socketed items used for rune words, it’s a very narrow group of items, 2 in fact. I still remember the very first time I made rune word Steel. 20 years ago I made it in a club. I never made that mistake again because I figured out what “I” did wrong and learned from it. Further, my first and last Larzuk screw up was with a polearm. We learn from our mistake, and doing that makes us smarter. My point is learn the game and find your own 4os swords and polearms, they drop like flies in act 1 nightmare - don’t waste a socket quest on low level gear unless you’re an elite player racing to be the first to hell Baal and clvl 90. If that is the case you know exactly were to get your socketable items.
As for 99 ilvls, lets be honest, that’s for selling and buy items on 3rd party websites. A Baal item worthy of rerolling has fg and RM value. If Baal drops for you a barb helm, pelt, or charm and you know what that means yet are not going to reroll them yourself but you keep them, your intention is to sell them on a 3rd party site. And the game wasn’t and isn’t designed for that.
Yes, a toggle for item level display should’ve been implemented long ago. Hoping it makes it in for 2.6. Area level display option would be nice as well.
Yes I think most of us have learned the hard way. I’m not saying it’s the end of the world, just that it would be a nice QoL for things like crafting, some rw bases, and some trades. It doesn’t seem to have any downside if the dev team continues to tweak the game and it’s much more widely accepted than some changes.
It’s just another feature that would be added that item sellers will profit from, mean while it’ll provide no real benefit to players that play the game the way it’s designed to be played.
What I think would be better is items socketable for rune words always roll their max capacity with Larzuk, regardless where they are found. Go out in NM act 1 and find your 4os sword and 2 handed 4os poker. You know. actually play the game.
Frustrating that the team is not willing to show the ilvl’s on items.
Honestly I could care less about having items display their item level. The only use for this is for rerolling blues. A better QoL is just simply improving droprates, so players actually have a chance at finding an item, instead of being forced to PTW from a 3rd party site, or try and reroll blues for months.
Not true. Socketing and crafting are highly dependent in ilvl. So are rerolling rares.
Ya and if you don’t know where you just got the amulet from you’re trying to roll you’re an idiot. Everyone who actually cares about rolling crafted items will only roll the items from Baal, Nihl, and Diablo. If you didn’t know that you’re a noob. The only thing showing item level does is for complete nincompoops who are too ignorant to understand how crafting works. Any serious crafter, reroller, will not waste time on charms that did not come from one of the bosses who are guarenteed to drop high ilvl items. If you need a tooltip to explain to you that the charm you found in normal cannot roll endgame stats for hell then you should spend your time doing something else than gaming.
Do you know how many people mule items. There is no feasible way to keep track of every item or even know the exact ilvl. Quit being an elitist wannabe knowitall jerk
Sorry I’m better at the game than you, apparently it offends you. Maybe you should stop keeping every piece of junk you happen to find. Knowing what you are doing is incredibly important in a game like this. Perhaps you’d be better off playing a game like Barbies Adventure Island.
Maybe I’m overly naive but I guess I didn’t see how this would help item sellers (assuming you mean RMT). Seems like it would help people be more confident in what they are trading for. I’m against RMT but I also think that things need to be carefully evaluated to make sure they are not put in place to fight RMT but actually end up hurting legitimate players more.
I think a lot of people do that anyway since not everyone is willing to burn a Larzuk reward for a Spirit or Insight when they know they’ll be plentiful in NM anyway. Right now people have the choice if it’s worth it to them to progress or not. Not sure fundamentally changing the way the game works like you’re suggesting is really on the same level as asking for a QoL that just displays information the game knows anyway and the player can look up (at the cost of breaking game immersion) that is useful for crafting and some trading applications. Being able to take a white Crystal Sword that dropped in Act 1 Cats or Act 2 Normal and get 6 OS from Larzuk would be kinda funny though!
I’m opposed to RMT as well, always have been. I’m also opposed to FG and it’s negative affects of the game. I’ve been fighting against it on the Blizz forums for a decade.
You’d be surprised as to how few people farm nm to get their first Spirit/Insight. I’m a long time ladder player, trading on in game item for items. I use to farm 4os swords and parms and trade for them on the regular like I was a store. First week of ladder reset I’d trade up to 30 of each. At the same time a few people would be selling them on jsp for fg.
Doing a search or paying attention to the online talk, when people ask where to get a 4os, you’ll consistently read from decades of answers "farm normal cows then socket with Larzuk’, and that’s been one of the perpetual logical fallacies of the D2 culture. You’ll almost never read “farm underground in act 1 nm”.