Hello everyone. Sorry this is so long.
I never became one of those players that knows every last technical detail about the game’s mechanics. And I don’t play that much.
I’m just trying to figure out how much poison damage my 29 lvl Paladin will actually deal, if I put a Perfect Emerald (+100 damage over 7 seconds) in this socketed War Scepter I just found.
I’m reading the math in some places, and it’s quite complicated. It also doesn’t make sense. Sometimes the same website mentions different values and I can’t figure out why. Also, min and max values when poison damage doesn’t look like it has a range.
Plus, all numbers I see just seem unreal. I keep finding values that go from 1k, up to 10k? Sounds unbelievably overpowered.
How would that poison damage be affected by two charms that deal +6 over 3 seconds? I read that something is averaged, and I wonder if that reduces the damage from the Perfect Emerald or makes it apply even faster.
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This scepter would replace the current (unsocketed) one, with more interesting skill bonuses. But the current one deals +1-100 lighning damage.
I’m GUESSING poison damage is a better idea because it’s not such a random number, but I read lightning paralyses enemies or something?
I didn’t know anything about that, but I AM interested in such an effect. I already have a bit of cold damage from charms, but I’m not sure if that provides enough of a slow-down on enemies. Also, do those two effects stack?
I COULD just keep both scepters available, for when I run into enemies that are resistant/immune to lightning or poison. But I’m in Normal’s Act IV, so it’s gonna be a while until that happens. And I wanna decide which scepter should be my main, at least for now.
Thank you all for your time.